Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
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Post by Darky on Dec 16, 2017 9:09:27 GMT -6
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
|
Post by Darky on Dec 16, 2017 9:20:02 GMT -6
- Personal Effects - Things often carried/followed around by Darky.
- Armoury - The things to protect.
- Weaponry - The things to inflict.
- Fishing Tools - For all the fishing needs.
- Mining Tools - For all the digging needs.
- Travel Items - For all the travelling needs.
- Stat Items - For needing a bit of an extra boost.
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
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Post by Darky on Dec 16, 2017 9:22:41 GMT -6
- Coins and Vouchers -
Things to spend.
- Magical and Consumables -
Things with arcana or spendable.
- Training Aids - The tools for the tricks.
- Sarane Gear - That which binds, that which rides.
- Grooming Items - A collection of items some creatures find simply dreadful.
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
|
Post by Darky on Dec 16, 2017 9:33:04 GMT -6
- Fishing Spoils - Colourful and swift from the rivers.
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
|
Post by Darky on Jan 30, 2018 11:00:52 GMT -6
- Hatchery and Daycare - A small room with a large table located semi-adjacent to the atrium. On top of the table there are several pieces of fabric and cloths (mostly made out of wool or cotton) that are set inside washing bowls. At times, in some of them there are eggs, warmed by one or more lamps held above them. The temperature within the room itself remains constantly quite warm, like a sunny summer day, regardless of the season outside. This is mainly due to a ventilation system tempered to keep the atmosphere inside at a cosy incubation-friendly level. Underneath the table, there are a few plant pots and a watering jug, some empty ceramic or even stone bowls, and plastic basins of various (some quite large) sizes. Out of place at first sight, perhaps, but intended for those times when younglings come in something other than eggshells.. or anything else organic for that matter.
A kairfuryoo of tender nature walks around the room, keeping a close eye on all the eggs, should any be present. However, she doesn't seem to be keeping a too close of an eye on the already hatched. Luckily, Ehrata, the local maple nyssa, has heart enough to gather the younglings into her garden patch for care and play long enough for them to be fitted into a biome of their own.
- Fusion-Pending Golems - For when it's time to become one.
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
|
Post by Darky on Apr 16, 2018 10:40:57 GMT -6
- Veil Creatures, Faeron and Elemental Golems - Both the dark hara and the bright shijin seem to wander close to the sphinx for the better part of the day, but when they are on their own, it's this small room close to the make-shift sleeping space of the mammalian herself, that they generally come to crash at. The box where the yang used to be as a flower has been turned into a make-shift bed atop an in-door tree. The new resident hara's 'house' has been given a space closer to the bottom roots of it, while the faeron is quite happy to take up any spot in-between, so long as there's a warm cotton nest in one of the branches. Neither the shijin nor stormcloud seem to require a particular space as such, although the latter has the occasional interest in the ventilation funnel, perhaps mistaking the air current from it for kin.
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
|
Post by Darky on Apr 17, 2018 13:06:49 GMT -6
- Half-Breeds (Lurker-Bloods) -
This rag-tag bunch of quite unstable creatures are divided up into different rooms, each catering to the creature's general specifics. The most numerous (as well as dangerous) lot are the lurker-bloods, who are commonly kept contained in a large basement floor room, spanning most of the kennel complex where darkness is abundant enough for them to feel content. The occasional glass pane to the floor above helps keep their curiosities in check while keeping them occupied.. What the lurker-bloods tend to do most is, well.. lurk. Much trickier was the installation of light rods into the concrete wall cores, a net of which is what keeps most from simply 'walking out', door or no door.
The aquatic and semi-aquatic alike take joy in inhabiting the smaller of the two pools past the central atrium, having found enough company there in the form of the tat-lung and other watery kindred. Of the lot, only the harizhu gets to stay in Ehrata's garden atrium itself, far too nervous and fearful of any other place, especially the dim halls. The rest, two-legged or four, have separate pens along the first floor to keep them from going at each others' throats.
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
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Post by Darky on Apr 17, 2018 13:16:56 GMT -6
- Half-Breeds (Other) - This rag-tag bunch of quite unstable creatures are divided up into different rooms, each catering to the creature's general specifics. The most numerous (as well as dangerous) lot are the lurker-bloods, who are commonly kept contained in a large basement floor room, spanning most of the kennel complex where darkness is abundant enough for them to feel content. The occasional glass pane to the floor above helps keep their curiosities in check while keeping them occupied.. What the lurker-bloods tend to do most is, well.. lurk. Much trickier was the installation of light rods into the concrete wall cores, a net of which is what keeps most from simply 'walking out', door or no door.
The aquatic and semi-aquatic alike take joy in inhabiting the smaller of the two pools past the central atrium, having found enough company there in the form of the tat-lung and other watery kindred. Of the lot, only the harizhu gets to stay in Ehrata's garden atrium itself, far too nervous and fearful of any other place, especially the dim halls. The rest, two-legged or four, have separate pens along the first floor to keep them from going at each others' throats.
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
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Post by Darky on Apr 17, 2018 13:34:34 GMT -6
- Holiday and Mansion Creatures - Adjacent to the lurker room stands a smaller pen with similar lightly defences, though far less used. In it are most of the nightly and daily horrors from the different corners of the continent, each with its own separate holiday marked in the calendars. The pen holds a communal residence for all holiday representatives, due to their rather.. common.. nature. While the spirits have little to no need for any particular setting, the area is illuminated by dim lamps, a few of them mimicking sunlamps, to add to the 'homey' feel of a few, while the floor is largely dirt mingled with remnants of bone and rotten flesh depending on how far back the last feeding was.
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
|
Post by Darky on Apr 17, 2018 13:45:50 GMT -6
- Mining Creatures and Familiars (21) - Separated between two different areas the mining creatures none the less share a style of residence in common. The gem-compromised familiars reside in a dimly lit room on the opposite side of the basement from the lurker-bloods and theirs is a room that's the largest. The tunnel worms and other assorted mining creatures have a smaller room adjacent, lit with the same cold-glowing crystal lamps lining the walls. The rest of the room is filled to varying depths and shallows with a mixture of dirt and rock, giving each creature plenty room to hollow out a den to seek shelter in from their co-inhabitants.
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
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Post by Darky on Apr 17, 2018 13:53:28 GMT -6
- Monsters, Wilds and Robots - WIP (Similar to the Wild Creatures, each monster has it's own area and are generally kept apart, each in it's own enclosure. Unless of course it is proven that certain creatures can get along well enough. The robots usually occupy a small lab-like area near this.)
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
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Post by Darky on Apr 17, 2018 13:57:25 GMT -6
- Malii and Estharne - WIP (For these creatures, a smaller room has been prepared down the hall, lined with soft wood on the walls, floor and even the ceiling. Much of the space is taken up by various different sleeping places, compromised of beanbags, soft pillows or simply low-hanging hammock beds)
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
|
Post by Darky on Apr 17, 2018 14:06:19 GMT -6
- Equillion, Galabex and Baakir - WIP (This section of the kennel resembles more a series of stable pens, than rooms per say. Although one of the larger rooms is reserved for a track course of some sort, it does not quite beat the outside. Judging by the cleanliness of the pens, it hasn't seen use a whole lot.)
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