Suggest Items for the shops here! Please use the following form. This is not official; but a good place to start if you'd like to suggest any item for the shops.
[b]Item Name Here[/b] [u]Functionality:[/u] What it does. [u]Explanation of Balancing:[/u] Why it should do what it does. [u]Limit of Purchase:[/u] If applicable. [u]Appearances:[/u] Explanation of Appearance and colors. [i]Item Flavor Text.[/i]
List of Items Accepted from this Thread: -None yet-
Recursive Growth Potion Functionality: This potion is used on a single creature; of which can be growthed and anti-growthed at will between any of it's stages at any time. Each stage must have stats done for it; they cannot use moves and abilities that do not make sense for the stage of life it is in, even if they learned it in another stage of life. You must have the artwork done and available for each stage of it's life that it will cycle through, or it cannot cycle through that stage. Explanation of Balancing: This would not be game breaking as long as it was limited in number and also all the stats were kept up with; as well as if a thread was posted so that each person with a Recursive Pet would be required to post there whenever their pet change it's life stage. Limit of Purchase: One per person indefinitely. Appearances: A beautiful glass potion bottle, with a swirling rainbow liquid within. Do you miss your baby pet? Are you struggling with deciding whether to keep your cute baby pet or use an adult pet's assets? Wait no longer! With the Recursive Growth Potion you don't have to settle!
Master Transformation Potion Functionality: Only works on a pre-existing creature, and only if you have a never-before-played-with/blankslate Custom of any species. This potion will work like a combined Mutagenic and Transformation Brew together; turning the creature into the custom. Only really useful in cases where the custom is not the same species as the pre-existing creature was previously. Explanation of Balancing: It would cost more than both potions, but it would be easier to buy one potion than to buy two. Shouldn't break the game, since it's already possible to do anyway. Limit of Purchase: N/A Appearances: A pretty shimmery potion inside of a gorgeous glass bottle. Master-crafted by Alura, this potion is made specifically for one creature, and only that creature. It can turn that creature into the owner's wildest dreams for it, but only if Alura is told (shown the custom image) exactly what those dreams are.
Collar of Communication Functionality: This works like a Ribbon of Telepathy and a Collar of Speech at once; which should make it worth more than both of those things. Explanation of Balancing: This would make it easier for a creature to wear both items; and it would also look great! It would also help in the pit; where an RoT and a Collar of Speech could not be worn at once. Limit of Purchase: One per person indefinitely. Appearances: This leather collar is tooled excellently; and lined on the inside with white fluffy fur. This is obviously the luxe when it comes to adornment. Master-crafted by expert craftsman, this fancy collar works as a Ribbon of Telepathy; allowing a pet to hear it's master's thoughts. However, instead of transmitting the thoughts back to the master, this collar allows the creature's replies to be heard as speech. The collar transmits creature thoughts to speech just like a Collar of Speech, and as such does not increase a creature's intelligence at all.
Unstable Injection Functionality: This rather unstable injection doesn't have a set element; instead it allows for a creature to have one of the 'Restricted' Moves or Abilities added to it from a 'much shorter list'. The moves or abilities available should be the less game breaking ones, like Float, Intangible Body, or such. No Telepathy/Speak on the list. This smaller list should be able to be selected from. Explanation of Balancing: Only one of the moves/abilities should be available. No more than one elemental injection can be used on each creature. This list would be smaller than the real 'Restricted' list, and only allow for the more interesting/less overpowered moves and abilities. Limit of Purchase: One per person indefinitely. Appearances: Just like the other injections, only the liquid should be pale rainbow perhaps? Honestly, I don't know what this does. But it's absolutely amazing, and totally won't melt your creature. Much more interesting than the other injections, don't you think?
Neutralizer Injection Functionality: This injection does not count as an elemental injection, instead it 'takes away' an ability or move that a creature has permanently. This would be good for people that don't want their creature that may have already had it's stats done by a previous owner; maybe someone gave a creature ethereal and you'd like to be able to touch that pet? Explanation of Balancing: I don't see how removing abilities/moves would be overpowered at all. Limit of Purchase: N/A Appearances: Like a normal injection, but it appears to be empty? Maybe it's magical... This injection is good for if your creature randomly turns to ice one day. Or starts talking. Or maybe stops touching this corporeal plane. Just trust me, it happens- and whenever it does, this will be there to save the day.
Four-Pawed Saddle Functionality: This is a saddle just like any other saddle; only it is made to specifically fit the strange-mounts, like Estharne, Cave Vulticus, Balgor, and anything else four-pawed and with strange gaits. Explanation of Balancing: Right now four-pawed creatures have no saddles available to them. Limit of Purchase: N/A Appearances: I'd suggest colors like Caramel, Chocolate, and Raspberry. You want to ride a giant dog, cat, or rodent? I'm judging you, but here's something to make it a bit easier to hold on.
Soul-Swapping Service Functionality: One creature's soul is swapped with one other creature's soul; they are limited in what they can do by their new body's capabilities, but if their new body can do it then they keep their old learned moves and abilities. This allows for a personality, levels and loyalty, and some training to be moved over into a new body of any species. The creature keeps their old sentience levels instead of that of the new body. Explanation of Balancing: As long as this can only be done once per player, I don't see it being harmful. It does not add or subtract anything, only transfers the previous work of the player onto another form. Limit of Purchase: Will only be performed once per player character. Only works on pets. Appearances: Magically swirl thing? This should be for the Healer's Temple. This is a very dangerous procedure and I am only willing to do this once for you... But if your creatures are willing to swap bodies, then I can guide their souls to the new body. For a price.
Balgor Barding Functionality: Barding for Balgor; just like any of the other species' barding. This species was made to be guardians, is one of the only species that can be currently customized, and would do great in the pit; so they would make sense to have barding made for them. Explanation of Balancing: This would be a great war creature, and they still don't have any barding. Limit of Purchase: N/A Appearances: Artist's choice? Barding, for your Balgor. Hmph.
Tug-O-Rope Functionality: A toy for your pet! Explanation of Balancing: Doesn't have a literal statistic function. Limit of Purchase: N/A Appearances: A regular tan rope and a rainbow rope? These are tug-of-war ropes, and have one looped end for the owner to hold on to, and lots of little dangly ends for the creature to hold on to with it's mouth. Play tug-of-war with your pets! Designed to be gentle on their teeth.
Treat Ball Functionality: A little toy for your pet that dispenses treat morsels. Explanation of Balancing: Doesn't have a statistic function. Limit of Purchase: N/A Appearances: A little black rubber ball, with a hole or two in it, perhaps with a few generic treats scattered about? A treat dispenser for your pet; will keep them satisfied and entertained for hours.
Pet Houses Functionality: Little 'dog houses' for your pets. Explanation of Balancing: Doesn't have a statistic function. Limit of Purchase: N/A Appearances: One like a dome, one like a castle maybe, one like a tree? Artist's choice in what they want to do. A nice place for your smaller or medium-sized pet to have some shelter while outside.
Fluffy Pet Bed Functionality: A little bed for your pet! Explanation of Balancing: Doesn't have a statistic function. Limit of Purchase: N/A Appearances: All colors of the rainbow, plus brown, black, and white. I suggest plaid-like designs to add two colors together. Just the cutest little bed for your pet!
Last Edit: Feb 20, 2018 10:36:38 GMT -6 by Renathan
Post by Twilight-Claw on Feb 20, 2018 1:26:28 GMT -6
Teapot Functionality: Helps with boiling water and allows one to place tea bags in it. Explanation of Balancing: It would be more useful than needing to use one tea bag for four or more cups and each person needing to wait for the other if you don't got many to begin with for your guests. If their is also a metal addition with plastic handle in order to not burn your hands it would go along great with the travel mug for if you want to go beyond and have some tea with the natives there! (Or just to make sure you don't get germs from uncooked water.) Limit of Purchase: N/A Appearances: I think three earth ware, one with a gold/black design, one that is white with a soft flowerprint that could be in two different colors (one pink/red with green leafs the other more classic blue and light blue with dark green leafs?), one that is made out of glass, and the other a metal based one meant for traveling.
Teapot to use for boiling water in fancy parties, at home, or when out traveling!
Teacup with Saucer Functionality: Holding different liquids in the cup meant for drinking such as tea, and the saucer to leave no marks on the table surface where you place the cup down on. Explanation of Balancing: While there is already travel mugs you can buy, for a fancy tea party they won't really fit the theme you'd be going for, it would be neat if there could be cups going along the same theme as a teapot. Plus if people decide to make a restaurant building, or have a building where they want people to serve drinks while they could play with the pets who live their permanently it would certainly bring in more style and flavor to the roleplay. Limit of Purchase: N/A Appearances:Teacups with saucersdon't need to have all that fancy appearance in shape, but if they could match the three earth ware teapots, it would certainly be great to have it match in theme colors.
A relaxing cup of tea, what more could you want?
Tea Glass Functionality: Holding different liquids in the cup meant for drinking such as tea, milk, even coffee. Explanation of Balancing: I think different types of cups would be great to have whether it be that your holding a party with people, or be at home, and with it being made out of glass you'd actually be able see what your drinking a lot better then out of any of the other cups. Plus this would match the teapot made out of glass. Limit of Purchase: N/A Appearances: A tea glasswith a ear on it so that you can easily pick it up, it narrows a little to the bottom, then flares out and is slightly hallowed there so that the spilled liquid stays for the most part on the bottom and not the table.
A glass cup to pour in your fizzy drink, milk, even coffee whenever you want too!
fieraferella: Ohhh i see. D: That really, really sucks. Im so sorry!
Dec 15, 2019 20:10:56 GMT -6
Jack: There were at least 13 who called in
Dec 15, 2019 20:02:18 GMT -6
Morgan: In my experience; it sucks, and gets worse around the holidays or if there is bad weather.
Dec 15, 2019 17:47:24 GMT -6
Morgan: Guards are what is considered a 'required/essential' (p1) position, so it has to be filled for safety. So folks get sort of... Requested* (*expected as it is your duty) to stay if there are call-outs that may put others in danger.
Dec 15, 2019 17:46:51 GMT -6
Jack: He works as a guard at the local prison. Mandated means he has to stay late because other people called in or something.
Dec 15, 2019 17:40:13 GMT -6
fieraferella: im afraid I don't know what mandated means. :c What does Adam do for work?
Dec 15, 2019 17:32:27 GMT -6
Morgan: Oh good, that's good at least. I'm super sorry though, Jack.
Dec 15, 2019 16:49:49 GMT -6
Jack: Yeah, it's in town
Dec 15, 2019 16:47:12 GMT -6
Renathan: With the snow, will he be able to get home after the extra hours?
Dec 15, 2019 15:59:48 GMT -6
Renathan: Oh that is the worst. :c Its the time of year for it, too though.
Dec 15, 2019 15:59:19 GMT -6
Jack: Ugh, Adam got mandated at work
Dec 15, 2019 15:53:41 GMT -6
Renathan: Oh no. :c Snow really is a big ole mess most of the time.
Dec 15, 2019 15:27:56 GMT -6
Jack: They're shutting down highways already
Dec 15, 2019 15:25:31 GMT -6
Renathan: Goodness, good luck with the snow... I hope it doesn't get too bad on y'all!
Dec 15, 2019 15:23:17 GMT -6
Jack: We've had like 2 inches of snow so far today
Dec 15, 2019 15:18:58 GMT -6
Twilight-Claw: I would certainly be cheering for you when/should that happen.
Dec 15, 2019 4:48:10 GMT -6
fieraferella: aw, yeah! That'd be so cool!
Dec 14, 2019 20:05:09 GMT -6
Riku: Not suggesting as a change, just stating the strategy I might use. // Someday soon when I’m on TV y’all are gonna be able to go watch me. <3 I’ll be like “Hope you guys see my movie tonight!” That’ll be so cool. I feel like we’ll be able to connect deeper.
Dec 14, 2019 19:40:09 GMT -6
Riku: I really like the idea of spells being systemic rather than directly damaging. They’re more useful and unique that way. And damage can be reserved for moves/weapons.
Dec 14, 2019 19:31:37 GMT -6
fieraferella: *slides in my spell contest entries right under the wire*
Dec 14, 2019 17:58:09 GMT -6