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Post by Twilight-Claw on Mar 15, 2018 11:19:08 GMT -6
Wind MovesWind is the essence of clarity. The wind may blow, the clouds may form in the sky. May the winds be gale force to push you off your path, or a gentle breeze to bring you cooling comfort on a hot summer's day. Many who seek the ability to look far into the future look to wind as their comfort, as do those who value speed, precision, and the ability to fly. Everything in the sky is under wind's wings, and so generally is the ability to understand things that cannot be seen.A word of caution: The wind can bruise and slice the skin if not handled correctly while training the pet, thick protective clothing that doesn't let the wind through easily is also recommended. While a breeze in the summer can be seen as refreshing on a hot day, too much of it and one can catch a cold. The wind is the element gifted in bringing small temporarily blessings, and a variety of different effects that can not entirely be seen as delaying the foe in combat, not to mention the damage one can do with it in the right hands. Aerial LiftAir's WrathArrow of WindClarityFeather FlowGale WindsGraceHarsh GustIntangible BodyPhase OutPull the EtherSilenceSparkling DustSpectral BiteSpookTempest AspectTime StopTornadoWall of WindWhirlwindWind's BlessingWind BurstWind SpearWing BuffWinter Gust
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Post by Twilight-Claw on Mar 15, 2018 11:20:37 GMT -6
Shadow MovesShadow is the absence of light. It is the element of all the creatures that dwell in the darkness, whether they be "bad" or not. However, shadow does have a darker side, if that is possible. Death. Death is not something that is to be feared, but when it comes, the shadows swallow you. Because of this, Shadow is considered to be a bad thing. But what of the more subtle side of shadow? Peace and quiet are friends of the shadow, as is the sacred moonlight. Are they so terrible?A word of caution: While thick protective clothing can always be recommended, in this case it might not always help you depending on what you train your creature with. This element deals heavily into curses affecting the soul, a hard thing to try and protect yourself against when teaching your pet it. The Shadows also deals a lot in delaying the foe or hiding from it and striking at the best opportunity. Should something go wrong when teaching your creature a certain move (or successful in the case of Vengeful Spirit), be prepared to head out to the Healer's Temple for a quick check up, this element is not to be taken lightly.. Bone ShiftBreath of the DeadChilling AuraCloak of ShadowsCurse of FatigueCurse of DoomDarknessDarkness DrainDark PactDemoralizing CackleEbil NomFoxfireGale WindsHauntLifetapMoonlightNether ClawNether SpherePlaguePlague BreathScreechShackleShadow BiteShadow BoltShadow BurstShadow FuryShadow MeldShadow Spear Shadow StrikeSpookTerrorTravel by MoonlightVanishVengeful Spirit
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Post by Twilight-Claw on Mar 15, 2018 11:23:47 GMT -6
Light MovesLight comes not only from the sun, but from the gods they say. Light shines into this world to allow the world to see the beauty in it. Light is considered only to be a holy blessing, and it can heal. Light is the friend of the songbirds and the butterflies, the rainbows, and the crusaders. Crusaders? Oh yes, many consider Light to be the only true and just way of being, and defend it do the death (of all those who do not agree). Light, like Shadow, is a two-sided coin.A word of caution: It is a bit difficult to classify what one might need to protect them from the damage the Light can inflict, as this is the element usually associated with large but brief blessings, the art of purifying and healing. Yet should one face the opposite of it, certain moves may cause burns, temporarily blindness, or wounds inflicted by being sliced open. Depending on which you plan to train it might be a good idea to keep some Healing Salve handy, sunglasses that cover the sides of your eyes, and thick protective clothing so that when one of the 'stray' slice attack such as Crescent of Light hits you, your clothing could offer some minor protection in not making the wound worse then it could have been had you worn a light set of clothing such as a simple T-shirt. Bathe in LightBite of the DivineBlessingCrescent of LightCureDivine StrengthExorciseFlashFoxfireHealHealing AuraHoly FuryHoly ShieldJudgmentLaser-beamLight BurstLight SpearMoonlightPurgePurifyRainbowRedemptionSalvationSacrificeShadow ProtectionShield of LightShimmerStarlightSun from the HeavensSun SpotTravel by MoonlightWing of LightWrath
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Post by Twilight-Claw on Mar 15, 2018 11:25:56 GMT -6
Acid MovesAcid is the power to corrupt. Most of the time, when people point their accusing fingers at Shadow, Acid is really to blame. Disease, pestilence, and plague. Sickness, poison, the power of corrosion. Not only of body, but of mind. Poisonous plants and stinging toxins are usually associated with Acid, and other than that people usually pay it no mind. Shadow may be what envelopes you when death happens, but Acid is almost always what causes it.A word of caution: This is a element not to be taken lightly, for it is meant to inflict heavy amounts of pain for long periods over time, very, very few of them are ever meant to cause no serious harm to the target, merely.. delaying them from the inevitable so to speak. Depending on what you teach your pet it is highly recommended to wear Acid Resistant Gloves you can buy at the Supply and Demand shop, wear other clothing as well that is acid resistant when teaching them something related to acid and their ability to damage the skin, should stray drops land on your clothing or skin, wash away immediately with water. Or wear a gas mask when teaching it a move related to exhaling fumes that could poison you just by breathing it in. Keeping either a Antidote Potion for when your teaching minor poisons or a Strong Antidote for those poisons that have a little more 'kick' to them than the average one is also a smart thing to do when teaching a pet that is capable of poisoning you, things like that could even happen on accident should the pet lash out suddenly. A environment covered in sand is the best place to teach pets of this element, as any stray acid drops or poison can be covered up in the sand, and it is less likely for wild animals to stumble upon such a place as it lacks a good source of food or water for most creatures to be inclined to search for it in there. Acid BurstAcid SpitAgonyCorruptionCrippling PoisonDecayDevourEnvenomEmit FumesEuphoric Goop/VapoursImpediment GoopInfectIntoxicationLickMind RotPlaguePlague BreathPoisonous GasPoison StingPolluted BreathProjectile PoisonSleeping VenomSmouldering GoopSpitSporeSticky TongueToxic BreathToxinsVenomVenomous BiteWeaknessWither
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Post by Twilight-Claw on Mar 15, 2018 11:27:29 GMT -6
Cold MovesCold is usually considered to be the power over snow and ice; the opposite of fire. The power to freeze. But that's not where cold stops. Cold has the power to slow down, and even stop (they say) time itself. In the frozen wastelands of the north, you will get blinded and lost within' a blizzard. Time will slow down, and you will become a victim of it. Cold also holds within' it's grasp the power of beauty. How can you not see the snow-drifts, sparkling ice crystals, great glaciers, and icicles and not say that it is a work of art?A word of caution: This element is both beautiful to watch in action, as well as deadly if not taken proper precaution. It deals mostly with shielding you from foes, causing heavy damage in the form of frostbite, and slowing down your foes in order to make them be easier prey to take down in the end. Thick winter clothing, shoes and goggles (for example, when teaching Blizzard) is highly recommended to wear while teaching your pet about this element. Cold Elemental Gloves (that can be bought at Supply and Demand also wouldn't be remiss to have) or simple thick gloves where you have access to all your finger movements would surely be helpful to have in order to prevent frostbitten fingers, and make it easier to grab a treat if you use it to make them be more interested in learning from this element. It is best to try and teach your pet not near any large water source unless truly needed (such as ponds and rivers), for it is very easy for your pet to kill all life in the water environment by having the temperature drop so suddenly. BalefireBlizzardBreath of the DeadBreath of WinterChillChilling AuraCold BreathCold BurstCold SpearColdflame AuraFreezeFrost BiteFrost WalkFrozen SpireHailIce MistIce TrapIcicle BeamIcy TouchPowder SnowShield of IceSnowball ThrowSpirit of WinterWall of IceWinter Aspect
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Post by Twilight-Claw on Mar 15, 2018 11:57:19 GMT -6
Electrical MovesElectrical is an element all into it's own category. Some would say Electrical power is energy, but many would disagree that Fire is the holder of that title. Electricity is the power of Lightning and Thunder, and is by far the most chaotic Element that exists. The god of Chaos himself favors the Electrical element and so, Madness is also associated with the Electrical element.A word of caution: This is the element that strikes hard and fast, capable of stopping battles before it might have even begun, or slowing down your foes by the nerve damage it might temporarily make, and can be seen as rather fickle for those who want to be blessed with the extra strength it might give. If you got long hair it might be best to braid it in order to not have it get in your way, or use a hydrating shampoo or conditioner that aims to moisturize and de-frizz hair, as static electricity can make your hair go very fizzy when you least want it to and get very annoying when trying to keep the hair out of your eyes. It is also best to use wear thick rubber soles under the shoes, rubber gloves and any other clothing made from that material if it is available. When training a pet any moves with electricity it is best to never do it near a water source, as not only is water conductive to it (because of the ionic impurities in it), it can easily kill all the organism that live in it as well. The best type of environment to teach a pet this element is on a flat surface with several lightning rods (which are at least a quarter underground) evenly spaced and taller then you or your pet to practice on as electricity tends to go for the highest objects nearby if the pet isn't able to control the direction it wants to aim at. When the electricity strikes the lightning rod (which could be made from materials such as copper and aluminum) it will be conducted to the ground and discharges harmlessly. Thunder BallBio PulseCall LightningChain LightningChaotic ArmorChaotic BloodChaotic HeartChaotic MindChaotic ProwessChaotic StrengthElectric BurstElectric SpearElectric ChargeEcholocationElectrical BiteKer-zaap!LevitateMagnetic PullMagnetic PushPingPlasmaReverse GravitySky-Splitter Aspect Sonic WavesSonic BlastSpark of LifeStatic TouchStatic WaveTeleportThunderThunderstorm ChaosThunder SpheresZap
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Post by Twilight-Claw on Mar 15, 2018 12:00:06 GMT -6
Psychic MovesPsychic is nearly the opposite of physical. It too, is not so much an element, but rather a state of being. Psychic creatures either are physical beings with such great mental powers that they no longer rely heavily on the natural world, or creatures that have surpassed a physical form all-together. Telekinesis is a matter of Psychic power, as is a creature of pure energy and soul.A word of caution: Never take being's capable of bending the mind lightly. Unlike most of the other Elements you need to have a test subject in most cases to know if a move works, for it is not one usually visible to the eye that shows it is working, and if it does work. Better be prepared for the consequences, and have the test subject be treated at the Healer Temple's for brain damage. Big BubbleDead ScreamDeceptive LureDizzy MindDouble ImageEthereal ClawForeshadowGlass BurstGlass SpearHowlIllusionIncendiary IllusionIntangible BodyLevitateMagic ShieldMental BarrierMental TheftMimicMind ControlMind FlayMind TapMind SootheNightmaresPerpetual GloomPhase OutPower StealPsychic DistortionRoarSleepSpookSummon Food SourceSweet SongTelekinesisTelekinetic PowersTormentWaking NightmareWind's Blessing
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Post by Twilight-Claw on Mar 15, 2018 12:03:18 GMT -6
Moves "Above" ElementsA word of caution: Not very much is known about the ones who are "Above" Elements, only that the type of damage they are capable of inflicting is either always very random in element or is done in such a way that it can't truly be described what it might have felt like when getting hit by it, only that something feels very wrong inside the body when no visible wounds can be seen. Consider what you want to teach your pet from this element should they be capable of learning this, and then consider the words of cautions already said with each different element. Try to find from them the best way to protect yourself while teaching it to a pet. Prismatic LightSoul-Strike
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