Vixen
Dec 13, 2017 15:56:03 GMT -6
Post by Vixen on Dec 13, 2017 15:56:03 GMT -6
Face Reference, minus scales
Body Type Reference
Scale anatomy sketch by me
Base sketch by the lovely Darky
Colored crappily by me xP
Vixen and Dmitri by Shevaru
Body Type Reference
Scale anatomy sketch by me
Base sketch by the lovely Darky
Colored crappily by me xP
Vixen and Dmitri by Shevaru
Name: Vixen Cruz Cade
Species: Humanish
Native Language: Common
Gender: Female
Age: Twenty-five
Status: Taken [Ashe]
Jobs: Co-owner and manager of the Midnight Panther ; Captain of the Aquatics Keep
Physical Appearance:
*rewriting this, left the important bits regarding her anatomy*
...
Her neck is one of the main "oddities" she possess... It appears smooth at first, but on either side one might notice dark-colored, glass-textured skin... These are scales. When scared, angry, nervous, etc, the sides flare out into a snake hood- the underside a few shades paler than her skin tone, the back side a dark, dark color marked with yellowish rings.
...
Her abdominals are covered with the belly scales of a snake- smooth, long, rectangular ones that overlap each othe horizontally. They are a pale yellow-tan color with darker mottling and spots. The scales get thinner and transparent until they give way to skin as one heads up towards her breasts, or around to her back, sides, or down her thighs. The center of her stomach, just under the ribs, is where they are thickest- touching it, you might actually believe to be feeling a large snake. However, her body still throws heat (though not much, as she is somewhat ectothermic) and lower down (or higher up) one can feel the skin under her scales.
...
Tats / Other:
A mash up of this and this on her lower left lat
This, on her right ankle with the initials LC
Vixen always wears a braided black horse hair bracelet with two beige feathers, and a silver ring around her neck on a chain.
FACTS ABOUT VIXEN'S SNAKE DNA:
Vixen is easily gets cold and is prone to respiratory struggles in too dry of conditions.
It's questionable if Vixen is sterile or not due to her odd anatomy.
Her hearing is slightly duller than a regular humans, but she is more sensitive to vibrations. She can feel them in the air, in the ground... Loud speakers and bass tend to hurt her and give her massive headaches unless she uses ear plugs or similar.
She can sense heat, though not necessarily "see" it as a snake does.
She has a horrid sense of smell unless she parts her mouth, as she has a Jacobson's organ. Unless a smell is very strong or directly under her nose, she won't smell it.
She has two rows of teeth, the secondary row being very sharp (though not far erupted) behind her first row of teeth; they curve backwards. She tends to bloody her own tongue a good bit.
Personality:
*being rewritten*
Keywords:
--Mothering, protective
--Sarcastic
--Insightful
--Analytical
--Over-brave / reckless in some circumstances
--Little regard for personal safety
--Gets sucked into spirals of personal apathy
--Empathetic; can be easily moved to emotion
--Caught somewhere between self-assured and insecure
--Cool head in a panic
--Realist
Alignment test:
Neutral Good- A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment because when it advances mediocrity by limiting the actions of the truly capable.
Alignment:
Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXXXX (24)
Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (34)
Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXXXXXXXX (27)
Lawful Neutral -- XXXXXXXXXXXXXXXX (16)
True Neutral ---- XXXXXXXXXXXXXXXXXXXXXXXXXX (26)
Chaotic Neutral - XXXXXXXXXXXXXXXXXXX (19)
Lawful Evil ----- XXXXX (5)
Neutral Evil ---- XXXXXXXXXXXXXXX (15)
Chaotic Evil ---- XXXXXXXX (8)
Law & Chaos:
Law ----- XXXXX (5)
Neutral - XXXXXXXXXXXXXXX (15)
Chaos --- XXXXXXXX (8)
Good & Evil:
Good ---- XXXXXXXXXXXXXXXXXXX (19)
Neutral - XXXXXXXXXXX (11)
Evil ---- (0)
Goals:
Work hard, live a good life, love as openly as she can... what most anyone wants out of life.
Stats:
Stamina: 4
Strength: 3
Resistance: 3
Dexterity: 4
Mentality: 3
Attribute:
Animal Empathy
You're particularly good with animals - and have a much easier time with them. Animals are often times drawn to you, and generally like you - you get get an bonus of 4 skill points to spend in the Skill Group of Husbandry at the time of character creation. You also gain 'Husbandry' as a bonus Skill group
Traits:
Rat's Blessing (4)
You are in general - double jointed.. Sqeezing through tight spaces is much easier for you, and it's hard for a person or creature to grab ahold of you - you always seem to wiggle your way out of their grip.
Falcon's Grace (3)
You are more fast and agile than the "normal" of your species.. you get a permenant +1 bonus to dexterity.
Phobia (6) (Cockroaches)
Absolute mindless terror of a particular thing.. be it enclosed spaces, heights, spiders, or the number 17... You will do anything in your power to avoid this thing - you might go so far as to jump out a 12 story window to get away from that itsy bitsy spider, so it's best to try to keep a "lid" on your phobias.
Jack of all Trades (0)
You don't pick Skill Groups at all - for you, all skills grow at equal rates.. so there's no negative for "non group skills".
Reccuring Nightmares (2)
Almost every night, the nightmares come.. For some people, it's the same nightmare over and over again. For others, it's a random new nightmare - but sleep is hard to come by.
Stallion's Stamina (0)
You are can usually run longer distances without loosing your breath as quickly as the "normal" of your species.. You can also take more damage than the "normal" of your species.. you get a permenant +1 bonus to stamina.
Skill Groups: All
Academics
[x] Literacy - 1
[x] Biology (rank 4) - 4
Artisan
[x] Rave Dancing - 1
[x] Singing - 3
[x] Mason (rank 3) - 9
[x] Gem Cutter (rank 2) - 8
Botany
[x] Agriculture (rank three) - 9
[x] Expert Gardener - 4
[x] Plant Lore - 1
[x] Berry Picking - 1
[x] Toxin-Wise - 1
[x] Herbal Healing - 2
[x] Herbal Cure - 2
[x] Lesser Poison - 2
[x] Healing Salve - 5
[x] Curing Salve - 5
[x] Sleeping Salve - 4
Charisma
[x] Barter (rank 2) - 4
Combat
[x] Brawling (2 ranks) - 4
[x] Vigilance (4 ranks) - 12
Husbandry
[x] Ghost Rider - 24
[x] Mounted Archery (rank one) - 3
[x] True Bond (Lore, King of Evergreen) - 5
[x] Veterinarian (rain one) - 3
Magic
[x] Magical Awareness - 2
[x] Mystical Shield - 1
[x] Feel the Node - 4
Marksmanship
Marksmanship (rank 4) - 12
Seamanship
[x] Swimming - 1
[x] Aquatic Bond (rank one) - 4
[x] Fisherman (rank two) - 8
[x] Wisdom of the Reef - 2
[x] Harpooner - 8
Survival
[x] Build Fire - 1
[x] Cleanse Water - 1
[x] Climb - 1
[x] First Aid - 1
[x] CPR - 2
[x] Wilderness First Aid - 4
[x] Suck Poison - 2
[x] Wild Speak - 3
[x] Knot Know-How - 1
Level: 167
Points used: 168 (4 at creation, + 4 animal empathy)
Points Available: 0
[x] Literacy - 1
[x] Biology (rank 4) - 4
Artisan
[x] Rave Dancing - 1
[x] Singing - 3
[x] Mason (rank 3) - 9
[x] Gem Cutter (rank 2) - 8
Botany
[x] Agriculture (rank three) - 9
[x] Expert Gardener - 4
[x] Plant Lore - 1
[x] Berry Picking - 1
[x] Toxin-Wise - 1
[x] Herbal Healing - 2
[x] Herbal Cure - 2
[x] Lesser Poison - 2
[x] Healing Salve - 5
[x] Curing Salve - 5
[x] Sleeping Salve - 4
Charisma
[x] Barter (rank 2) - 4
Combat
[x] Brawling (2 ranks) - 4
[x] Vigilance (4 ranks) - 12
Husbandry
[x] Ghost Rider - 24
[x] Mounted Archery (rank one) - 3
[x] True Bond (Lore, King of Evergreen) - 5
[x] Veterinarian (rain one) - 3
Magic
[x] Magical Awareness - 2
[x] Mystical Shield - 1
[x] Feel the Node - 4
Marksmanship
Marksmanship (rank 4) - 12
Seamanship
[x] Swimming - 1
[x] Aquatic Bond (rank one) - 4
[x] Fisherman (rank two) - 8
[x] Wisdom of the Reef - 2
[x] Harpooner - 8
Survival
[x] Build Fire - 1
[x] Cleanse Water - 1
[x] Climb - 1
[x] First Aid - 1
[x] CPR - 2
[x] Wilderness First Aid - 4
[x] Suck Poison - 2
[x] Wild Speak - 3
[x] Knot Know-How - 1
Level: 167
Points used: 168 (4 at creation, + 4 animal empathy)
Points Available: 0