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Post by Skylos on Feb 2, 2020 12:56:48 GMT -6
In the past, alurook were supposed to become one of the new breedable species, like orbaru and pachee. I would like to see that come to fruition. There's 4 species of alurook around the area; the smooth, the tufted, the frosted and the crested. I don't believe anyone's gotten a golden-tipped (though I want one!) and Xen's got the uvsc Mashiik the Golden. I'd like to see little owlets around again. Who wouldn't want a giant owl for a pillow or a way to fly around town without a sound. There was the Livery thing of doing a swap for Horned alurook, but I don't believe anything came from that... The thread of mentionin'
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Post by Renathan on Feb 2, 2020 17:32:36 GMT -6
I agree; I'd like to see Alurook breedable.
Here's the thing; Nothing was done for Alurook, so we'd be making an entirely from scratch system. I'd like to put it on my list though. We also have artists working on everything under the sun right now; so it'll be back burner behind the rest of the lists. (We actually already have pretty backed-up lists for files, so after the ones the artists are currently working on, we have more too. x3) So it'll be a bit.
BUT I'd love to see it, and I was just thinking about it this morning.
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Post by Fiera Ferella on Feb 2, 2020 20:48:15 GMT -6
I'd love to see it too!! I like the ideas you're pitching in the discord server as well. :3
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Post by Renathan on Feb 2, 2020 20:55:30 GMT -6
Yeah, pitch that idea here please so that I can see it. :3
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Post by Flare on Feb 2, 2020 21:05:51 GMT -6
the jist if what I have so far; Too big/ aggressive for the standard breeding center, may need an alurook outpost 25 posts to succeed a breeding
What to feed for mutations and colors is the big issue. Alurook by lore are carnivores and egg eaters. So what to feed them? Pocketpets.
To figure out a system of mutation with feeding live prey/pocketpets to influence the breeding. Ex; we have a few classified “lucky” pocketpets. What if those were a wildcard on lineart or colors. x.20
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Post by Xentus on Feb 3, 2020 6:49:39 GMT -6
I had some passing ideas on alurook breedings that I already mentioned to BD. Here they are for everyone to consider:
Life Partners Alurook, once having chosen their mate, will stay with that partner for life. A breeding pair will stay as such, unless of course, you would be so terrible as to want to destroy that bond... 'ITEM' may break apart a mated pair, at the cost of the Alurook involved losing # Loyalty to their not-so loyal owner..
How Alurook Breeding Functions Important note! This system works due to the low number of alurook breeds available. New VSC breeds can integrate into this system well, but custom alurook would be not so easy to fit in if they ever become an option. This system does not outright bar the possibility, but it does make it a lot harder to work with. Thankfully, there are no custom alurook to fit into this, so the system works as long as it remains that way. (Well, there is my Mashiik, but she's a UVSC)
Loyalty seems to be a fundamental feature of Alurooks, and as such, breeding should revolve around that. Loyalty level 'unlocks' tiers of available passable traits to the offspring - including traits the parent may not even have! Tiers stack, so if your alurook qualifies for the highest tier, its offspring may have any of the traits available in its entirety (excluding features that are marked 'Only this tier'). These traits mean colors, markings, feather (or horned) crests, and potentially even moves/abilities. Eye colors will always be a color in the spectrum between the two parents. These traits also change depending on the breed of alurook. Offspring produced between two of the same breed of alurook may come out with wildly different colors and markings than their parents! Additionally, breeding offspring alurook will enable them to pass down traits from the loyalty tiers of both parents. For the purpose of this explanation, I will only be using the common breeds as examples. Things labeled as 'passes down' does not mean offspring will *always* gain it - it represents the potential to. Unless otherwise indicated.
Loyalty Level 0 - 2 (Tier: Oh, you didn't even *try* to bond with your bird, huh?) Tufted: passes down original base and marking colors. Passes down belly marking, head marking, scattered body speckling, underwing marking, wing speckling. Only this tier: ALWAYS does not pass down tufts. Smooth: passes down original base and marking colors. Passes down belly/tail speckling, dorsal marking, framed face marking.
Loyalty Level 2 - 15 (Tier: ok you tried) Tufted: passes down a range of lighter and darker tones around the original base color. Passes down: whole body speckling (light), dorsal speckling (dark), whole body barring. Passes down base tufts. Smooth: passes down a range of lighter and darker tones around the original base color. Passes down: whole body speckling (light), masked face marking, full coverage of dorsal marking.
Loyalty Level 16 - 35 (Tier: a loved bird) Tufted: passes down a small range of hues around the original base color, as well as lighter/darker tones of that hue. Passes down: uh use your imagination for markings. Passes down fancy tufts. Maybe a move/ability Smooth: passes down a small range of hues around the original base color, as well as lighter/darker tones of that hue. Passes down: imagination~ Passes down longer head-framing feathers. Maybe a move/ability
Loyalty Level 35 - 49 (Tier: a very well loved bird) Tufted: passes down a wide range of hues around the original base color, as well as lighter/darker tones of that hue. Passes down: use your imagination for markings. Passes down very fancy tufts. Maybe a move/ability Smooth: passes down a wide range of hues around the original base color, as well as lighter/darker tones of that hue. Passes down: imagination for markings~ Passes down even longer head-framing feathers. Maybe a move/ability
Loyalty Level 50 (Tier: absolute adoration) All breeds pass down 'empathetic link'... Or something like that. Maybe something more special. Empathetic link isn't a huge deal for 'rooks, they can get it at loyalty level 15 if they're a fledgling.
The system can be more nuanced though. For example, if we wanted to make it a little more restrictive, we can do something like locking offspring to the highest tier of the lowest loyalty parent. So no breeding a chain of all breeds together at the lowest tier, just to produce a bland baby owl who can make wildly impressive colors and traits of offspring.. This means if you breed a Loyalty 35 with a Loyalty 2 bird, their offspring can pass down traits from Loyalty tier 0 - 2 from either trees of the parents breeds. This does NOT lock the baby to a max of 2 loyalty! It can earn up to 50 as anything else, it just wouldn't have the genetics to pass down anything above the lowest tier.
RP-wise, I can see breedings needing to involve something like a mating dance between parents, care like preening or feeding.. Bird stuff y'know. As far as characters being involved, idk they can help pamper their birds or something? I havent actually looked too much into the rp aspects of the other breedable species. Probably they need an item to get things going?
I am feeling like I would be heavily invested in alurook breeding... It's a wonder why *wink*~ But in being so, I'm more than willing to invest a fair amount of time fleshing out the system and helping where I can if it is to be used.
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Post by Renathan on Feb 3, 2020 6:58:43 GMT -6
Honestly 'breeding systems' with markings and stuff aren't much of a problem. We've never had issues making offspring for customs before? We could always just make offspring from any future possible customs (not that there may ever be any?) completely unique to that custom IE: Custom passes down custom markings. This is especially a little worrisome about the 'permanent mate' thing. It's interesting story-wise, but may be prohibitive with the small amount of VSC/regulars at first.
It's not really the markings that are a huge worry with the system, it's the literal 'what do'. How many posts per breeding? Do they need to do a special thing (like sarane fighting or houluh contests) in order to breed? Markings and passing and stuff are the Easiest aspect of 'The system' to create. I've made quite a few systems at this point and do not at all have issues making systems for making offspring on the back-end. It's the 'how do they breed' and 'what does the User need to do' aspects that are the most important.
EDIT: I like the eating pocketpets idea actually. Pocketpets are currently useless and this would be interesting and set it apart from other types of free breedables.
I also like a version of the loyalty idea- we'll have to talk about it on the backend though of course.
Double Edit: Plus, Alurook are VERY backburner. It's gonna be a while before we put them on an artist. All of our artists have lists that are so full that I'm nervous we're putting too much on them right now. So we have a good amount of time to look at lots of different types of systems. We've got things going with artists in a certain order to put more important systems first and then other ones a little later. I hope that is understandable.
(Laughter: I need to go to bed I'm not making any sense)
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Post by Xentus on Feb 3, 2020 7:28:04 GMT -6
I present the loyalty tier idea with the mindset of ways to add more variety into the offspring alurook appearance more than anything. With so few starting points, I think the main challenge or drawback with the 'rook breeding is that there isn't much variety as-is. I feel like in contrast, determining how difficult you want the actual process to make the breeding to be quite easy. Number of posts and the possibility some other factor to consider. In this case, loyalty IS the other factor to consider. Not to diminish the thought put into the why the number of posts or why the items/contests for the other breedings though.
BUT. I also come from an ARPG mindset with genotypes and phenotypes, coat colors and variants... Here's my ARPG creature creator, for example. It involves very specific markings and colors, rather than freely picking and choosing (and creating) colors/markings for offspring. So this is reflected in my 'rook system.
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Post by Renathan on Feb 3, 2020 7:40:16 GMT -6
I present the loyalty tier idea with the mindset of ways to add more variety into the offspring alurook appearance more than anything. With so few starting points, I think the main challenge or drawback with the 'rook breeding is that there isn't much variety as-is. I feel like in contrast, determining how difficult you want the actual process to make the breeding to be quite easy. Number of posts and the possibility some other factor to consider. In this case, loyalty IS the other factor to consider. Not to diminish the thought put into the why the number of posts or why the items/contests for the other breedings though.
BUT. I also come from an ARPG mindset with genotypes and phenotypes, coat colors and variants... Here's my ARPG creature creator, for example. It involves very specific markings and colors, rather than freely picking and choosing (and creating) colors/markings for offspring. So this is reflected in my 'rook system. That makes a ton of sense, I understand the ARPG mindset. I did DARPG for a long time; thus the simplified 'real life dog + a little extra' gene system for houluh. -nod- I'm hesitant to do a lot of these sort of things since people do also really enjoy having a fantasy aspect to offspring (the popularity of the pachee and orbaru systems testify to that as well). Thank all y'all for the input as well!
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Post by Flare on Feb 3, 2020 9:58:08 GMT -6
Like you RA, I really need to not brainstorm when half asleep. I did some idea ping pong with Darky and some other online folk and here's some ideas we came up with; although Xentus' idea I REALLY like.
It stems from 3am, originally mentioning giant falconry and the idea-ball is served.
We present... THE GREAT 'ROOK HUNT
An individually based hunting contest that makes use of those aerial and hunting tricks in the list. Within a set amount of rounds, the alurook performs to catch prey. The tricks can either increase the quality of your catch, or the quantity of your catch. There's a minimum score to beat in order to qualify as a success. Its not a single based deal, here. You need 3-5 successes to earn your breeding. It would be an X times a month to qualify, but the breeding itself is a single breeding a month, like the rest of our prey animals... oh, I was supposed to say breedables. OOPS
I have consideration for a hunting contest or a fishing contest. Give that river some lurv. :P
But wait! You call. Most of our onsite alurook are females! What do?!
Yes, we considered this.
THE GREAT TREE will have a selection of applicable mates of appropriate gender NPC birds [1 of each species, excluding Mashiik as a usvc] to impress and breed with.
After all, in my mind alurook are not frogs who can swap their gender in an all-female environment.
-Thank you for listenin' to our 3am ping pong idea session. -bow- x.20
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Post by Renathan on Mar 1, 2020 13:05:10 GMT -6
I will start looking into a possible Alurook system relatively soonish. No promises though. ;3
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