Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
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Post by Darky on Feb 18, 2020 12:43:15 GMT -6
Got to thinking and realized, that, technically speaking, the river that flows through the Canyon has to start and end somewhere, so what if there was also a fishing area outside the Canyon? Like you could go and fish at the river without having to step onto Canyon territory? Either that, or the Docks are, after all, located next to a large lake which has to be fed and drained by rivers somehow, so it could also be one of those rivers instead?
Basically, could we have a fishing area that isn't intrinsically tied to draconics, so characters who wouldn't want to tie themselves to the Canyon could also participate in that event area?
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Post by Renathan on Feb 18, 2020 12:53:28 GMT -6
I just took this to another moderator this morning, though I don't expect an answer until later. - Personal Thoughts AHOY~ Originally it seems like it was placed in the Canyon in an attempt to give people a reason to go play with their draconics, but it's become quite obvious that not only does it not do this task, but it is keeping folks from fishing in general.
I'm of the 'if people don't wanna play with draconics then they shouldn't be forced to' camp. Draconics are a special mode of play, and I figure that folks that really REALLY don't want to play with them should be able to do this loot-related fishing activity without feeling forced to play with them. Draconics should be their own reward in my opinion, fishing is just another loot doohicky that seems only tangentially related.
I don't think it is the 'reward' that should be offered in order to entice people into the Canyon AT ALL. c;
/also I hate fishing IRL and think it would boring to write on site regardless of what pets, characters, draconics, or none at all are dragged along but that's my personal opinion/ - We'll see how my discussion goes later.
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Post by Silver on Feb 18, 2020 16:26:18 GMT -6
Personally, if more people would fish, that would be awesome! I'd love there to be more reason for people to do it, but people don't always like Aquatic pets OR Draconics.
I would think it's a bit sad to change the only area of the canyon people post in, but I get it, and if it helps people get into more things, I think that's worth it.
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
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Post by Darky on Feb 18, 2020 16:38:06 GMT -6
Aquatic pets are a-ok, and on a personal note I used to at least attempt draconics back in the day, but they've been evolving and altering enough so over the years that they became something that in many ways feels.. I guess 'stifling', in a way? I don't feel comfortable roleplaying them because there's a dozen different things to remember at all times and the free-formness is certainly limited by the narrative in broad strokes. I would like to try fishing again, because it's the one event area I have barely done any progress in, but at the same time it would require me to engage with a part of the site I'm not at all interested in anymore, so it feels like baggage to carry the draconic out into the fishing thread just so I can participate in it.
Plus, were I to go for it with a secondary character, they would first need to deal with the whole adoption process and they would be stuck with a creature they wouldn't necessarily want or do anything with, which feels more a disservice to the Canyon system than a benefit.
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Post by Riku on Feb 18, 2020 20:35:59 GMT -6
I personally do not agree with the act of fishing itself, but aquatic pets would be good for my planned character. Draconics were never something I really liked until I realized that bonding IC'ly extends the humanoid's life. However, I'm not particularly fond of most of the lines. So I'll make due with breeding for stats and colors and bond my characters just for pseudo-immortality. lol
As for bringing a draconic to fish...? That's why I've never done it. So I like the idea of either adding a new fishing area or changing the current one. -cough- Maybe making it so stabbing their face with a hook to 'befriend' them isn't required to become successful...? More like the mines where you could convince them to follow you home. Nets? Buckets of water and treats? Iunno.
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Post by Ashe on Feb 18, 2020 20:44:09 GMT -6
You bring a draconic along the same way you bring a mining familiar along. The draconic can help you fish, and it might even make your catch better. If you dont agree with the act, then theres no need to worry about it period, but the shop does sell nets to use, and you could try treats.
I wasnt aware the Draconics were changing, what exactly is it that makes it so stifling over there? We are currently working on basically the whole area to make it more appealing and opinions are welcome. The lore, the separation, from MML, the adoption and draconic required to fish, that was all there before - but if we tweaked something else too much, go ahead and mention it, we can look into it.
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
|
Post by Darky on Feb 19, 2020 2:05:13 GMT -6
It's understandable to tie certain species to an event area in order to include the element of pet participation in the roleplay, that part isn't under question. Personally I've found it odd that fishing would only allow draconics and not, say, Aquatics/Amphibians as said beneficial pets (for example, seryn or amphadron), especially when there's literally only 1 draconic breed that can actually Swim. All the others feel almost out of place to bring to a water-related activity (and I do understand the original reasoning was that the draconic was there to basically 'vouch' for you so any other passing draconic wouldn't go "You, human, what are you doing here").
The draconics have been changing, as in gradually doing so across several years, was more my point. Towards the end of Spirit's activity on v.2 he had rather drastically changed the flavour of draconics with each new lore (this was happening the same time as he kept rewriting some aspects of the Labs as well, for v.3, and not all of his ideas on that accord were exactly popular). I do like the concept of draconics, I do appreciate the want to keep them unique to themselves and help divide them from the Labs. But I'm not sure I like the way they're made to be set in stone from the get-go, limiting the options for stories and narrative and plots that could play out, because it might not show enough respect for them in the process. Essentially, the implication that if one does something wrong to their draconic, that draconic is taken away from them/leaves of their own accord, disregarding the potentially complex relationship between the characters and the simple concept that sometimes drama within plots can be fun. Characters with draconics feels almost like an afterthought, and the draconics feel like they should just be roleplayed on their own (not unlike Flight Rising dragons are), bound or no.
Basically, longer story short, writing roleplay for draconics feels like constantly having to step around pieces of glass, and I have enough stress to deal with as is. I just want to fish in peace and quiet, man.
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Post by Fiera Ferella on Feb 19, 2020 4:26:37 GMT -6
I admit, I kinda agree- I haven't gotten around to getting a draconic yet, and seeing the opportunities for fishing slip by kinda hurts, lol. Especially when I see something up in curious collections where it's like "Oooh, I want that!" But it only takes fishing items. XD Maybe you could have certain fishing pets only be available in the canyons, and then have the lab's fishing area have a more generic lootpool? (I'll admit though, while they're not everyone's cup of tea, I WOULD like an area where I could play with my aquatic pets more. I like to build up levels/loyalty before training pets sometimes, and while it's easy enough for land based pets by taking them in the mines or the mansion, it's pretty hard for aquatic ones rn.)
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Post by Xentus on Feb 19, 2020 12:01:15 GMT -6
I feel like fishing and subsequent rewards shouldn't be exclusive to those who have draconics. There has always been a clear distinction between draconics and pets, and I can see why people may not want to get too tied into the proper etiquette revolving around them.
The fishing area could simply have an NPC draconic that watches over visitors who come to fish, to mitigate the IC 'whats this person doing in draconic territory' dealio. If someone wants to fish, but doesn't have (or want to bring) a draconic, they could 'apply' to fish via the NPC, prove they're not going to unbalance the ecosystem, and show they have protection against whatever might harm them (ie, a pet). An aquatic/amphibious/whatever pet in particular, if brought along, can fill the role a mining familiar to aid in fishing or protect their owner. The fishing pass may limit how long someone can fish (say, for the duration for either wet or dry season) before they must reapply or leave. Those who bring a draconic have an instapass and can just go fishing.
'The River of Eterra is a tourist attraction, as many know it is plentiful with fish and other aquatic creatures. Getting to the river itself proves to be a challenge for some, as it is in the heart of draconic territory. Those without the guidance of a draconic companion not only have to survive the travel here, but must be deemed worthy by [NPC].'
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