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Post by Twilight-Claw on Jan 4, 2018 9:20:40 GMT -6
“Insanity destroys reason, but not wit.” Name: Twilight-Claw Species: Human Gender: Female Native Language: Common Birthday: Twelve June Age: Sixteen Height: 6'1 feet Weight: 147 lb Physical Description: She has a fair skin color for a human, and although she doesn't go in the sun too much, it still couldn't be called pale. Her skin feels soft to the touch almost everywhere, it is mostly her hands and feet that feel more rough underneath from calluses, while her back is covered with a few large scars she tends to hide most of the time.. In the past she used to dye her hair in order to give it a silver sheen, but has since stopped using it to grow out her natural hair color, a pure white tint that is medium long at the front of her face, and is always ending in thick locks that shape themselves in sharp tips. Sometimes a few of the medium thick locks can be seen in front of her eyes, and if she ever would be glaring with it, she can emit quite well an ominous appearance if she tries hard enough. At the back of her head, the hair is more short and ends in sharp spikes, but instead of them all facing down to where the ground is, like her hair at the front. It is all going in different directions, not one of them facing the same one. And unlike the medium long hair at the front of her face, her hair at the back will hardly even move a inch when a harsh gust of wind suddenly picks up and blows in her face. Her eyes are light blue, with just around the iris a bit more darker in shade. When she would look directly at someone, you can clearly see the light blue in it, and the warmth that seems to emit out of it. but if she only has them half open, it would seem more darker and sinister than it really is. more chilling in a way, if she keeps staring without too much expressions on her face. Her voice is quite peculiar in a way as well. One moment it can be cheerful, full of compassion, and warmth, perhaps attractive with the smooth but light tone when she says something. Everything one might expect in a compassioned but young women. The next moment it can turn chillingly harsh, confident but with a deeper undertone in volume that when she speaks it seems more masculine than feminine. Her choice of clothes depends on her current mood when she dresses as depending which of the two it is, the same occasion could give entirely different results on what she likes to wear. When she is for a lack of a better term in a lighter mood, her choice of clothes would be wearing a skull print tank top (or just plain black shirts), with black jeans, black platform shoes with velcro fasteners, and a black leather trench-coat that has chains hanging a quarter before the coat ends, it is attached in four parts of the coat making half a upside down circle where the chains are loose, and may rattle if she moves quickly. Though, she is perfectly fine with wearing any other type of clothes so long as it is black, her favorite type of what she considers as a color. Her choice of formal clothes would be a dress that could attract people in a good way. When she is in a more darker mood her choice of clothes is radically different, or at least enough that one could take notice of it should they know her well. Usually in this type of mood she wears a long sleeved black top, with around the neck what for some might appear as a black scarf, is actually a black mask that ends till just past the nose. Worn often in areas that contain a lot of dust, or other small particles that she doesn't want to breath in. Black jeans are worn sometimes with a ripped hole in them. Black leather boots, lined on the outside with white fur at the upper part, hiding the zippers mostly from view on how they are put on. In the winter it is a almost similar pair that is being used only this one is lined on the inside with extra warm fur. The trench-coat when in this mood is also rather different, a almost plain black coat if not for the white fur lining at the neck, and being just a slight inch longer in length. But if the weather is starting to get too hot, she tends to abandon the heavier clothes and boots for something much lighter that allows the air to cool her off, and sometimes picking more colorful clothing instead of the usual. Any formal clothes when in this mood tends to be on the side of masculinity, and the breast being hidden as much as possible, or if nothing else seen as smaller than normal. Something she has taken to wearing no matter which mood she is in, is a choker around her neck that is just tight enough to touch the whole skin while staying comfortable. On the inside of the choker are small patches from ribbons of telepathy stitched into it, invisible to the eye, but something she can easily feel and take advantage of should it be necessary. Mental and/or Social Description: While most wouldn't be able to tell, she isn't exactly of sound mind. She has Dissociative Identity Disorder, and more often than not she is Twilight the one that had control over her body the longest before she got this condition. While her second identity is Claw, who identifies himself as male and protects her mind and body in times of need when it starts being too much for her to handle the stress, pain, or a fear so great she feels her life is literally in danger.. They both are very different from each other as far as clothes, personality, and what their individual goals are that they want to accomplish in life.
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Post by Twilight-Claw on Jan 4, 2018 9:36:17 GMT -6
Twilight tends to be the more cheerful and friendlier side, even if her choice of clothes can be rather unimaginative. She tries to make friends with all sorts of people, and is in general a kind and calm person that likes to help people when they are in need. She isn't one that cares too much about what species other people are, she isn't prejudiced to that sort of thing as she knows not to judge people from the outside, even the ones that can look rather scary. When it comes to a preference on what she'd like to do where, she isn't likely to play favorites as she enjoys spending her time both in the outdoors where nature prevails and spend it either alone or as is most often the case, be accompanied by one of her companions. Or even spend the day in the city with its large crowds. Her biggest dream should one ask, would be acquiring all kinds of Nodes in order to learn every type of magic the world can offer to her, and put it too good use when possible. She quite likes to go exploring, whether it is the city itself or the wilder parts surrounding it. Especially in Spring, where she tends to watch the flowers bloom is something she enjoys quite a lot, it is if one asks her opinion about it, a rather peaceful activity. Fun as well when someone is there as company instead of just relaxing. She takes a liking to all kinds of species, but is cautious of those who are quite a bit taller than her, she is very much aware that they are a lot stronger, so being careful around them in these situations seems like the best course of action to take in her opinion. It is only if she knows the species or individual well enough to guess their general reactions does she feel more secure in being able to loosen up, and focus on forming a better bond between them than they each had in the beginning. What she does for a living is working in the mines, selling the Precious stones and Juwels she finds there to make a profit off, or occasionally working in the garden, to harvest all kinds of berries and seeds from either her own companions or what she is capable of finding on her own that grows there. She is quite flexible in that as far as making money for a living goes.. And when it comes to religion she feels it is not something one should mess with if they don't truly belief in it, yet not to take it so seriously that you'd go on a crusade to force people in to turning towards your belief in religion. She is more the type that doesn't care too much what other peoples religions are, so long as they mean no harm. They can just do their thing without having her getting in the thick of it. Goals Twilight wants to accomplish - Leading a fun and sometimes adventurous life, where she doesn't have to worry about anything.. - Getting to know everything there is, when it comes to 'magic'.. - Going to the Beyond to find elemental motes for her Golems, maybe even find nodes out in the wild there? - Meeting as many people as she can. - Finding acceptance with the people around her, if possible even love.Acquaintances Friendly With: Likes - Greet with a smile. Friend - Fun to be around. Best friend - Close like family.
I neither like nor dislike you: Recognized - I've seen you before. Acquaintance - I seem to know you. Indecisive - I don't know if I should like, or dislike you.
Hostile With: Fearful - I don't like being near you, I really don't. Dislike - I cant tolerate even being near you. Hate - What should I do to make your day get worse? Arch Enemy - While I am not the type to slip a dagger in someone's back, with you? I will make a exception.
Love: Flirt - *whistles* You're looking good! Lust - Did the temperature raise a couple notches higher right now, or is it just me? Love - You have a piece of my heart in you're possession, don't break it!
Relationships
I neither like nor dislike you:
Alura
- A friendly enough old lady who owns the Herbologist's Delight, and knows how to make delicious cookies. Kor- Owns a shop called The Underground, He seems friendly when she met him in the Trod's body, selling the gems she had with her was a quick progress with little else except bussiness being spoken between them. She doesn't know his name.
Friendly With:
Darky
- First time she came upon her was in the war, shouting a challenge to anyone who could hear in fighting against her Equilion. Naturally she accepted it and won, but Darky has since proven herself in tournaments to never be underestimated, she is a tough opponent with her companions at her side, something she respects greatly in that. When not on opposed sides of a fight, she has found that Darky is friendly enough and a good conversationalist to be around. Maybe with more meetings it could turn out she'd be either a good friend, or a respected rival? Maybe even both? She isn't sure yet of which it could turn out to be. Hostile With: None Love: None
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Post by Twilight-Claw on Jan 4, 2018 9:37:35 GMT -6
Claw tends to be more silent sometimes quick to anger, speaking only with the necessary words, or when he feels like talking a bit more. And while to him there is nothing wrong with women per say, his temper is often ignited when someone literally calls him out with female pronouncements, he loathes being in the wrong body, and will try to punch them in the face than walk off if they don't stop with it when he tells them too, self preservation instincts be damned. It is most of the time rather unlikely for him to talk first to other people. As he has a hard time bonding to anyone, feeling that he doesn't quite belong anywhere, making it his biggest reason why he likes to travel a lot. Not staying in one particular place for long except when it comes to the Canyon of Eterra, the beings that often live there are often much more preferred as company. Either seeing them as tools or have them slowly be seen as what one might call family, no matter which way he sees them as he is possessive in nature and his line of thinking can be seen occasionally going in that direction, with everything it includes when he considers them one of his. His second biggest dream would be, to one day be raising the ultimate Draconic in his eyes, and hopes to bond with him or her in a way that he doesn't feel might be possible to do with anyone else. If asked, he isn't likely to say what his first choice in biggest dream to accomplish is.. As far as having a prejudice against anyone that is not human, and still be termed sentient, he finds it a idiotic notion. They live in a place where the other races are just as capable of handling themselves as he is, and it would be even more stupid to hate the ones you own if they are sentient enough to be capable of speech without any extra tools necessary to make them do it. In that way he doesn't care much what anyone looks like, he just doesn't want to be bothered by anyone too much unless he initiates it. When it comes to having a favorite season, he'd always prefer the winter. It tends to be cold, quiet and peaceful with the lack of birds chirping, even beautiful when it is dawn and the first morning rays hit the snow. It tends to be one of the reasons he likes dressing himself in clothing with a white fur lining around the neck if his normal boots don't got that already, in remembrance too the season even when it has long since passed. Only if the weather is truly too warm does he go without his coat and usual boots, dressing himself lighter and adding a little more color to his usual attire. With the issues of making money for a living he has found that while for himself finding a bush to eat edible berries from, or hunting outside the labs for meat can be easy, it is not such a simple thing to do when it comes to taking care of his own creatures and their need for edible substance. It is with moderate success that he has started looking in exploring more of the surrounding of the labs, and see what it is capable of providing that he has found the mines to be capable of gaining the most profits from. Not to mention the fact that should he try his hand at the finer arts, and sell it, he expects those issues to resolve itself quickly enough after that. A hobby that he is starting to take a liking to is reading books in his spare time, he is a firm believer that the knowledge you gain from reading them will one day be of some use. Even with the so called fantasy books, or ancient lore. When it comes to religion, he and it do not really go hand in hand, he is not a religious person by nature, and while he is fine with anyone practicing in such a thing. He'd rather not be involved in it as it likely ends up being awkward for him. Though, if a religion revolves around nature he may end up being curious enough to ask about it. He tends to have a certain respect for nature and the creatures living in it. Goals Claw wants to accomplish - Breeding the most perfect, elegant and yet dangerous Draconic there is, prized for its intelligence and size. - Going to the Barracks and Beyond, to find all kinds of interesting creatures or objects, while enjoying the adventure ahead of him. - Finding a way to change his body to the right gender, he has heard whispers of it being possible. - Finding people he could trust, and accept him for who he is.Acquaintances Friendly With: Likes - Greet with a nod. Friend - Fun to be around. Best friend - Close like family.
I neither like nor dislike you: Recognized - I've seen you before. Acquaintance - I seem to know you. Indecisive - I don't know if I should like, or dislike you.
Hostile With: Fearful - Even if I fear you, I will not show my weakness to you, I will spite you when given the chance. Dislike - I cant tolerate even being near you. Hate - Plotting behind your back is what I am best in, when I'll execute said plans? You'll see soon enough.. Arch Enemy - I will destroy you. No matter how long it takes, no matter what it costs me. I won’t sleep, I won’t eat. I won’t do anything but plot your downfall. I will mow down your men like they’re weeds. I’ll kill so many of them so viciously, so brutally, so horribly that no one will dare to work for you. And sooner or later, I’ll get you too.
Love: Flirt - What is this? Are you flirting with me or did I do that somehow? Lust - I am starting to feel uncomfortable with this body more than normal, what is happening to me? Love - It is odd, I don't know what exactly this is, if I like or dislike it, but this warmth.. It grows stronger when I am near you, and more melancholy when not. What is happening to me?
Relationships I neither like nor dislike you: Alan- He own a cart where he sells expensive potion's and special items. At first things seemed to go well when he tried haggling for a lower price with some of the objects he wanted to get, but had unknowingly insulted the man's wares in the progress, and had to pay the full price. Seems like a difficult man in getting to know him, prideful as well. He doesn't know this man's name. Darky- He doesn't really know her, doesn't know her name, but for some curious reason she seems to know him. She didn't seemed to mind him standing near her while their Drakes fought in the tournament after Xitero tried biting him in the arm, she seems rather respectful when greeting someone. Maybe he'll learn more what is going on between them when they meet again. Friendly With: None Hostile With: None Love: None
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Post by Twilight-Claw on Jan 4, 2018 9:39:40 GMT -6
Stats Level: 132 Experience PointsSkill Points Left: 5 Skill Points Spend: 133 Skill Points Information: Always count current level plus the 2 from Traits and 4 from creating your character, than detract from the points already spend to see how many Skill Points are left available. Skill Points Goal:
Get 24 Skill Points for Ghost Rider. Find New Goal Stamina: 3 Strength: 3 Resistance: 4 Dexterity: 3 Mentality: 4Attribute: Jack of all Trades Traits: 6 Current Insanity +3 / +9 Reoccurring Nightmares +2 / +11 Dark Secret +2 / +13 Magical Aptitude -2 / +11 Turtle's Blessing -2 / +9 Rabbit's Luck -7 / +2
Insanity (Dissociative Identity Disorder)Reoccurring Nightmares Dark Secret Magical Aptitude Turtle's BlessingRabbit's Luck Skill Groups: Jack of all Trades Book's Read: [+1 Floral Bond Skill] | [NONE] | [NONE] | [NONE] | [NONE] | [NONE] | [NONE] | [NONE] | [NONE] |
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Post by Twilight-Claw on Jan 4, 2018 9:41:40 GMT -6
Skills
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Post by Twilight-Claw on Jan 4, 2018 9:48:26 GMT -6
AcademicsAcademics are very clever by nature. They have acquired a lot of knowledge in their life, which certainly helps them in their day to day affairs. Math, history, language, science, you name it, and the academics know of it! [x] Literacy Rank: 1, Cost: 1
Foreign Script
[ ] Marhoo (Avian) Rank: 0, Cost: 0 [ ] Laiyan (Fae) Rank: 0, Cost: 0 [ ] Nija (Kapper) Rank: 0, Cost: 0 [ ] Latin Rank: 0, Cost: 0 [ ] Saakash (Ssashirk) Rank: 0, Cost: 0 [ ] Dubai (Uthax) Rank: 0, Cost: 0 [ ] Kwalish (Xeno-Kwal) Rank: 0, Cost: 0
Foreign Language
[x] Draconian (Draconics) Rank: 2, Cost: 4 [ ] Marhoo (Avian) Rank: 0, Cost: 0 [ ] Laiyan (Fae) Rank: 0, Cost: 0 [ ] Nija (Kapper) Rank: 0, Cost: 0 [ ] Latin Rank: 0, Cost: 0 [ ] Saakash (Ssashirk) Rank: 0, Cost: 0 [ ] Dubai (Uthax) Rank: 0, Cost: 0
[ ] Runes Rank: 0, Cost: 0 [x] Proper Language Rank: 1, Cost: 1 [ ] Cryptic Script Understanding Rank: 0, Cost: 0 [ ] Cryptic Language Understanding Rank: 0, Cost: 0 [ ] Riddle-Speaker Rank: 0, Cost: 0 [ ] Mathematics Rank: 0, Cost: 0
Local Lore
[ ] Forbidden Forest Rank: 0, Cost: 0 [ ] Magical Menagerie Labs Rank: 0, Cost: 0 [ ] Marsh-Walkers Rank: 0, Cost: 0 [ ] Ocean Sirens Rank: 0, Cost: 0 [ ] Tumai Rank: 0, Cost: 0 [ ] Wild Draconics Rank: 0, Cost: 0
Mythology
[ ] Pantheon – Order Rank: 0, Cost: 0 [ ] Pantheon – Chaos Rank: 0, Cost: 0 [ ] Pantheon – Light Rank: 0, Cost: 0 [ ] Pantheon – Dark Rank: 0, Cost: 0 [ ] Pantheon – Luck Rank: 0, Cost: 0 [ ] Pantheon – Dream Rank: 0, Cost: 0 [ ] Pantheon – Harvest Rank: 0, Cost: 0 [ ] Fae Gods Rank: 0, Cost: 0 [ ] Ssashirk Gods Rank: 0, Cost: 0 [ ] Avian Gods Rank: 0, Cost: 0 [ ] Godly Creatures Rank: 0, Cost: 0
Total Skill Points Used: 6
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Post by Twilight-Claw on Jan 4, 2018 9:50:12 GMT -6
ArtisanArtisans are skilled in various forms of art. Poetry, painting, singing, acting, anything artsy and beautiful. Artisans can also pick up more "useful" arts, such as blacksmithing. Many creatures in the world however, are rather fond of some form of arts, and it is surely an easy way to charm one if you know how. [ ] Poetry (Twilight) Rank: 0, Cost: 0 [ ] Author (Claw)) Rank: 0, Cost: 0 [ ] Storytelling (Claw) Rank: 0, Cost: 0 [ ] Singing Rank: 0, Cost: 0
Play Instrument
[ ] Ocarina (Claw) Rank: 0, Cost: 0 [ ] Violin (Claw) Rank: 0, Cost: 0 [ ] Flute (Twilight) Rank: 0, Cost: 0
[ ] Formal Dancing Rank: 0, Cost: 0 [ ] Tribal Dancing (Twilight) Rank: 0, Cost: 0 [ ] Artist (Claw) Rank: 0, Cost: 0 [ ] Painter (Claw) Rank: 0, Cost: 0 [ ] Leatherworker Rank: 0, Cost: 0 [x] Carpenter Rank: 2, Cost: 3 [ ] Tailor Rank: 0, Cost: 0 [x] Mason Rank: 3, Cost: 9 [x] Architect Rank: 3, Cost: 3 [ ] Smelting Rank: 0, Cost: 0 [ ] Welding Rank: 0, Cost: 0 [ ] Smithing Rank: 0, Cost: 0 [ ] Silversmith Rank: 0, Cost: 0 [ ] Metallurgy Rank: 0, Cost: 0 [ ] Gem Cutter Rank: 0, Cost: 0 [ ] Jeweler Rank: 0, Cost: 0 [ ] Master of Design Rank: 0, Cost: 0
Total Skill Points Used: 24
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Post by Twilight-Claw on Jan 4, 2018 9:57:21 GMT -6
BotanyBotanists are great with plants! They know how to identify them, care for them, and in some cases even create great things with them. Especially helpful in the gardens, and while caring for plantlike creatures. [x] Agriculture Rank: 3, Cost: 9 [x] Floral Bond Rank: 3, Cost: 4 [x] Plant Lore Rank: 1, Cost: 1 [x] Berry Picking Rank: 1, Cost: 1 [x] Toxin-wise Rank: 1, Cost: 1 [x] Expert Gardener Rank: 1, Cost: 4 [x] Verdant Lord Rank: 1, Cost: 8 [ ] Herbal Healing Rank: 0, Cost: 0 [ ] Herbal Cure Rank: 0, Cost: 0 [ ] Healing Salve Rank: 0, Cost: 0 [ ] Curing Salve Rank: 0, Cost: 0 [ ] Exotic Medicines Rank: 0, Cost: 0 [ ] Brew Potion of Enhancement Rank: 0, Cost: 0 [ ] Brew Elixir of Life Rank: 0, Cost: 0 [ ] Sleeping Salve Rank: 0, Cost: 0 [ ] Lesser Poison Rank: 0, Cost: 0 [ ] Greater Poison Rank: 0, Cost: 0 [ ] Deadly Poison Rank: 0, Cost: 0
Total Skill Points Used: 26
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Post by Twilight-Claw on Jan 4, 2018 9:58:42 GMT -6
CharismaThe Charisma skill group applies to merchants and leaders. Peacemakers, and folk who cause discord. People who wish to have the ability to influence others should choose this skill group. [x] Barter Rank 2, Cost: 4 [ ] Morale Rank: 0, Cost: 0 [ ] Bestial Presence Rank: 0, Cost: 0 [ ] Battle Commands Rank: 0, Cost: 0
Never Give Up!
[x] Dysis, Custom Vespa Rank: 1, Cost: 10 [ ] ?? Rank: 0, Cost: 0
[ ] Fearful Presence (Claw) Rank: 0, Cost: 0 [ ] Awing Presence (Twilight) Rank: 0, Cost: 0
Total Skill Points Used: 14
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Post by Twilight-Claw on Jan 4, 2018 10:35:19 GMT -6
CombatWhen a player enters combat (with either another player, or a monster), he or she relies on their expertise to survive. [ ] Brawling Rank: 0, Cost: 0 [ ] Martial Arts Rank: 0, Cost: 0 [ ] Blademastery Rank: 0, Cost: 0 [ ] Spearguard Rank: 0, Cost: 0 [ ] Vigilance Rank: 0, Cost: 0 [ ] Assassination Rank: 0, Cost: 0 [ ] Exotic Rank: 0, Cost: 0
Total Skill Points Used: 0
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Post by Twilight-Claw on Jan 4, 2018 10:36:39 GMT -6
HusbandryHusbandry is the skill group that revolves around animals. This does not include plant, aquatic, or robotic creatures. This group is for animal experts, and learning to train and ride your pets. [x] Ghost Rider Rank: 1, Cost: 24 [ ] Mother Nature (Twilight) Rank: 0, Cost: 0
Clever Communication
[ ] Shadow Lurker Rank: 0, Cost: 0 [ ] Tat-Lung Rank: 0, Cost: 0
[x] Gem Caller Rank: 1, Cost: 8 [ ] Mounted Combat Rank: 0, Cost: 0 [ ] Mounted Archery Rank: 0, Cost: 0
Total Skill Points Used: 8
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Post by Twilight-Claw on Jan 4, 2018 10:38:10 GMT -6
MagicMagic is truly rare in this lost world, but if you do manage to somehow find it, you'll need some skills to hone your new power... [x] Magical Awareness Rank 1, Cost: 2 [ ] Mystical Shield Rank: 0, Cost: 0 [ ] Daily Meditation Rank: 0, Cost: 0
Arcane Mechanics
[x] Galuchin (Scout Device) Rank: 1, Cost: 3
[x] Feel the Node Rank: 1, Cost: 4 [ ] Learn Spell Rank: --, Cost: 0 [ ] Steal Spell Rank: 0, Cost: 0 [ ] Familiarity Rank: 0, Cost: 0 [ ] Fine Tune Rank: 0, Cost: 0 [ ] Arc Rank: 0, Cost: 0 [ ] Restore Familiar Rank: 0, Cost: 0 [ ] Enhance Familiar Rank: 0, Cost: 0
Total Skill Points Used: 9
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Post by Twilight-Claw on Jan 4, 2018 10:38:58 GMT -6
MarksmanshipMarksmanship is the skill that allows one to effectively use all manner of ranged weapons, specifically projectiles; like bows, guns, and crossbows. [ ] Marksmanship Rank: 0, Cost: 0 [ ] Hawkeye Rank: 0, Cost: 0 [ ] Viper Rank: 0, Cost: 0 [ ] Wasp Rank: 0, Cost: 0
Total Skill Points Used: 0
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Post by Twilight-Claw on Jan 4, 2018 10:39:43 GMT -6
SeamanshipNot only do people with the Seamanship skill group have a great knowledge of the water, the sea, and how to work a ship, but they also have a wonderful understanding of aquatic creatures! [ ] Fisherman Rank: 0, Cost: 0 [x] Swimming Rank 1, Cost: 1 [ ] Navigator Rank: 0, Cost: 0 [ ] Homeward Bound Rank: 0, Cost: 0 [ ] Warnings Rank: 0, Cost: 0 [ ] Wisdom of the Reef Rank: 0, Cost: 0 [ ] Harpooner Rank: 0, Cost: 0
Total Skill Points Used: 1
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Post by Twilight-Claw on Jan 4, 2018 10:41:13 GMT -6
SurvivalSurvival and adventuring is a tough business! Picking up some skills from this group will ensure that you can survive out there in the wild. [x] Build Fire Rank: 1, Cost: 1 [ ] Cleanse Water Rank: 0, Cost: 0 [ ] Inner Compass Rank: 0, Cost: 0 [x] Climb Rank 1, Cost: 1 [ ] Cliffhanger Rank: 0, Cost: 0 [ ] Cartography Rank: 0, Cost: 0 [x] First Aid Rank 1, Cost: 1 [ ] CPR Rank: 0, Cost: 0 [ ] Wilderness First Aid Rank: 0, Cost: 0 [ ] Suck Poison Rank: 0, Cost: 0 [x] Tracking Rank: 1, Cost: 4 [x] Advanced Tracking Rank: 1, Cost: 8 [x] Trap-Setting Rank 1, Cost: 3 [ ] Wild Speak Rank: 1, Cost: 3 [ ] Mending Rank: 0, Cost: 0 [ ] Knot Know-How Rank: 0, Cost: 0 [ ] Skinning Rank: 0, Cost: 0
Total Skill Points Used: 21
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