Catacombe
Apr 22, 2018 1:37:34 GMT -6
Post by Twilight-Claw on Apr 22, 2018 1:37:34 GMT -6
Far outside the city and the labs lies the great mountainous cliffs simply referred to as, "the mines."
Tall cliffs jut up into the sky, covered sparsely with little shrubs and tiny patches of grass. Great ravines wind through the cliffs, exposing many large caves. There are a few well worn paths that are not too dangerous to travel that lead to well explored caverns. Other areas are significantly more difficult to navigate, requiring sure footing and a quite a bit of climbing to get to.
The entrances into the mines are cut into the rocks, some huge, as big as a house, and others small, barely enough for a person to wriggle into. Inside these bigger and more well traveled caves, the walls and floor are worn down, picked at by many hands and tools. It is safer in here, where others have worn away the hazards, but one must go deeper to find the real treasures.
Deeper into the mines, it gets darker and darker until there is no more natural light. There are countless winding tunnels, some of them as big as subways, and others so small they must be squeezed into. Many are blocked off by huge piles of rock. Centuries of dripping water creates stalactites and stalagmites, some tiny and others bigger than people.
A few channels of water run through the mines, though often not very deep. Occasionally, they flow like full rivers, encompassing the entire tunnel, and must be waded through. Other times they lead to shallow lakes in large empty caves. Some are filled with weird alien fish and sightless salamanders, though they're mostly devoid of life.
The mines hold many dangers. There are many sudden drops, loose and sharp rocks, and the constant fear of cave ins. Some passageways are filled with toxic natural gas, and others with sweeping water flows. One wrong shovelful, and a wall of dirt and gravel can bury a miner alive.
If you go deep enough, you may even find a pool or river of lava...
Twilight-Claw
| Mining Affinity |
Rabbit's Luck, Mason (3), Gem Caller, Feel the Node, Climb, Tracking, Advanced Tracking, Trap-Setting (1)
Current Location:
Encounters:
{
Looking for:
Red Gems
| Equipment currently in Possession |
2x Medium Bottles of Water, 1x Thermos with warm water
Excursion of the Befuddled, One
{"Acting as a chaparone for"}
To the victors belong the spoils
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{"Acting as a chaparone for"}
Tyche Level: 0 Loyalty: 0 Stamina: 1 Strength: 2 Resistance: 3 Dexterity: 2 Mentality: 0 Abilities: Mechanical Mind, Stone Skin, Gleam, Earth Resistance Moves: Burrow, Nip, Claw, Crystalline Power, Rock Shield Tricks: None |
To the victors belong the spoils
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Safekeeping for Recording Spoils
[font size="4"][b]How many and what Gem - Price each - Price for all of them[/b][/font]
[b]----[/b] - 5 Credits + 4-sided die Each - [u]00 Credits[/u] without 4-sided dice Each
[b]----[/b] - 10 Credits + 4-sided die Each - [u]00 Credits[/u] without 4-sided dice Each
[b]----[/b] - 15 Credits + 4-sided die Each - [u]00 Credits[/u] without 4-sided dice Each
[b]----[/b] - 20 Credits + 4-sided die Each - [u]00 Credits[/u] without 4-sided dice Each
[b]----[/b] - 20 Credits + 6-sided die Each - [u]00 Credits[/u] without 6-sided dice Each
[b]----[/b] - 25 Credits + 6-sided die Each - [u]00 Credits[/u] without 6-sided dice Each
[b]----[/b] - 30 Credits + 6-sided die Each - [u]00 Credits[/u] without 6-sided dice Each
[b]----[/b] - 35 Credits + 6-sided die Each - [u]00 Credits[/u] without 6-sided dice Each
[b]----[/b] - 40 Credits + 10-sided die Each - [u]00 Credits[/u] without 10-sided dice Each
[b]----[/b] - 40 Credits + 20-sided die Each - [u]00 Credits[/u] without 20-sided dice Each
[b]----[/b] - 50 Credits + 20-sided die Each - [u]00 Credits[/u] without 20-sided dice Each
[b]----[/b] - 100 Credits Flat - [u]00 Credits[/u]
[b]___________________________________________=[/b]
[b]Ore's Obtained[/b]
None
[b]Creatures Obtained[/b]
None
[b]Critters Obtained[/b]
None
[b]Extra Notes[/b]
Taken Name the breed species with me, gained number Experience Points, now Level Number and Loyalty Number.
([i]only to be used if roleplaying with captured pet[/i])
Raised Name the breed species, Gained number Experience Points, now Level number and Loyalty number.
Safekeeping for the Original Register
Safekeeping for one pet.
[quote]
[table][tbody]
[tr]
[td style="padding: 3px;"]Image[/td]
[/tr]
[tr]
[td style="padding: 3px;"][b]Name[/b]
[u]Level[/u]:
[u]Loyalty[/u]:
[i]Stamina:
Strength:
Resistance:
Dexterity:
Mentality: [/i]
[b]Abilities[/b]:
[b]Moves[/b]:
[b]Tricks[/b]: [/td]
[/tr]
[/tbody][/table]
[/quote]
Safekeeping for two pets.
[quote]
[table][tbody]
[tr]
[td style="padding: 3px;"]Image1[/td]
[td style="padding: 3px;"]Image2[/td]
[/tr]
[tr]
[td style="padding: 3px;"][b]Petname1[/b]
[u]Level[/u]:
[u]Loyalty[/u]:
[i]Stamina:
Strength:
Resistance:
Dexterity:
Mentality: [/i]
[b]Abilities[/b]:
[b]Moves[/b]:
[b]Tricks[/b]: [/td]
[td style="padding: 3px;"][b]Petname2[/b]
[u]Level[/u]:
[u]Loyalty[/u]:
[i]Stamina:
Strength:
Resistance:
Dexterity:
Mentality: [/i]
[b]Abilities[/b]:
[b]Moves[/b]:
[b]Tricks[/b]: [/td]
[/tr]
[/tbody][/table]
[/quote]
Safekeeping for three pets.
[quote]
[table][tbody]
[tr]
[td style="padding: 3px;"]Image1[/td]
[td style="padding: 3px;"]Image2[/td]
[td style="padding: 3px;"]Image3[/td]
[/tr]
[tr]
[td style="padding: 3px;"][b]Petname1[/b]
[u]Level[/u]:
[u]Loyalty[/u]:
[i]Stamina:
Strength:
Resistance:
Dexterity:
Mentality: [/i]
[b]Abilities[/b]:
[b]Moves[/b]:
[b]Tricks[/b]: [/td]
[td style="padding: 3px;"][b]Petname2[/b]
[u]Level[/u]:
[u]Loyalty[/u]:
[i]Stamina:
Strength:
Resistance:
Dexterity:
Mentality: [/i]
[b]Abilities[/b]:
[b]Moves[/b]:
[b]Tricks[/b]: [/td]
[td style="padding: 3px;"][b]Petname3[/b]
[u]Level[/u]:
[u]Loyalty[/u]:
[i]Stamina:
Strength:
Resistance:
Dexterity:
Mentality: [/i]
[b]Abilities[/b]:
[b]Moves[/b]:
[b]Tricks[/b]: [/td]
[/tr]
[/tbody][/table]
[/quote]
Current Recording to be saved in Adventure Logbook
How many and what Gem - Price each - Price for all of them
---- - 5 Credits + 4-sided die Each - 00 Credits without 4-sided dice Each
---- - 10 Credits + 4-sided die Each - 00 Credits without 4-sided dice Each
---- - 15 Credits + 4-sided die Each - 00 Credits without 4-sided dice Each
---- - 20 Credits + 4-sided die Each - 00 Credits without 4-sided dice Each
---- - 20 Credits + 6-sided die Each - 00 Credits without 6-sided dice Each
---- - 25 Credits + 6-sided die Each - 00 Credits without 6-sided dice Each
---- - 30 Credits + 6-sided die Each - 00 Credits without 6-sided dice Each
---- - 35 Credits + 6-sided die Each - 00 Credits without 6-sided dice Each
---- - 40 Credits + 10-sided die Each - 00 Credits without 10-sided dice Each
---- - 40 Credits + 20-sided die Each - 00 Credits without 20-sided dice Each
---- - 50 Credits + 20-sided die Each - 00 Credits without 20-sided dice Each
---- - 100 Credits Flat - 00 Credits
___________________________________________=
Ore's Obtained
None
Creatures Obtained
None
Critters Obtained
None
Extra Notes
None