Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
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Post by Darky on Apr 9, 2019 4:01:44 GMT -6
Slot confirmed for Abigail, pending order PM~
All slots claimed.
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
|
Post by Darky on Apr 10, 2019 10:21:21 GMT -6
Delivery!
- 166 - 167 Cunning: 4 Beast Average Top Speed: 30 mph Special Requirements: None Size Chart: 4 Power Levels: 4 Notes: None Stamina: 5 Strength: 4 Resistance: 2 Dexterity: 4 Mentality: 5 Special Abilities: Malleable Form, Keen Senses, Iron Will, Shadow Resistance
Moves: Foxfire, Cold Breath, Starlight, Smoke, Shadow Strike
Biology: The deep depths of space are said to be cold enough to snuff out even the brightest of infernos.. at least, in due time. So, what then, of the deepest of shadows down here on the earth? Presumably, one would say it is no different. These creatures are that kind of darkness and depth made real, of being drawn so deep into the within that they are cold and elusive, unreachable and distant, truly their own masters, and yet utterly alone in that. Whether they have a capacity for empathic sense is largely a question of debate - perhaps time will tell - but until then they prefer the company of only themselves and peer into the wider word with a hundred eyes.
Physically speaking said darkness is quite literally their chemical and biological make-up, so much so that their choice of form is only due to their will and likely nothing else. They could change, if they wished it. They simply prefer this instead. The inside of the darkness is like a sun enveloped, whether it be a bright nova or a dim blue dwarf, and the only escape its light has is the openings along their body, slits that one could swear have appearance of eyes.. And yet, sun or not, their touch is cold and so is their power, much like the distant proto-cousins of the skies. Despite the distance they are quite trainable and it's possible to integrate them into most kennel dynamics. Though, this kind of attention should not be necessarily confused for affection. Whatever they do, they do it out of their own intent and purpose rather than emotion. Indeed, one could almost swear emotions seem devoid of these void-blooded wonders..
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We now have 1 open crossbreeding slot available. Post your claim~
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Post by Renathan on Apr 10, 2019 12:12:25 GMT -6
Oh my goodness, these are easily my favorite crosses I think I've ever seen.
166 and 167 both to me. c:
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
|
Post by Darky on Apr 29, 2019 17:30:07 GMT -6
Delivery!
- 168 - 169 Cunning: 6 Mystic Average Top Speed: 25 mph, 50 (flying) Special Requirements: None Size Chart: 4 Power Levels: 4 Notes: Loyalty 10 (to respect) Stamina: 3 Strength: 3 Resistance: 3 Dexterity: 5 Mentality: 6 Special Abilities: Fly, Thick Fur, Danger Sense
Moves: Dodge, Bite of the Divine, Holy Shield
Biology: Winters are dark and full of terrors, the cold and shadow seeping the very warmth of the living.. But sometimes, just sometimes, if one needs it most, there is also light. Much like their Luxostos parents, there is a certain kind of tendency to seek out the lost, the forgotten, the cold and the needy with these creatures, however their motivation for it seems to be far more otherworldly by comparison - they are, after all, still part tat-lung, and so, it is less a kindness out of one's heart and more seeing it a necessary sacrifice to come down to the level of the lesser creatures in order to aid them. Because they need it.
Physically speaking there is little that isn't familiar - a solid if not a little thin frame of body covered in a thick downy coat of fur sure to put any sheeps blanket to shame. Indeed, if allowed to touch one could almost swear there is nothing softer known to humankind. The metallic plating running along their body gives evidence that their internal structure is, most likely, of the same material. Rather than bones and the usual organic material, their body is framed in a biological metallic compound that makes them rather light on their feet, able to dart a couple meters from standstill in only a matter of seconds. The truth of the matter is, they are, in fact, all just that - biometallic frame and impossibly downy fur. No internal organs, no flesh, quite perfect as far as optimized existence goes, for they require no solid sustenance, feeding instead on energies found in the world. The healthier the creature, the brighter the lantern they carry with their sensitive whiskers.
When one takes all of that into account its obvious to see where the 'otherworldly' moniker can come from, backed up even further by their personalities. Overall they are a quiet lot, only choosing to make a bell-like sound if they deem someone worthy of the conversation, and it can take some time to gain their 'true' favour. Where they lend help and proverbial hand anywhere necessary, that is out of a higher sense of duty to the world, but for ones able to bond with them on a deeper level they will quickly find there is no loyalty greater.
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We now have 2 open crossbreeding slots available. Post your claim~
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Post by Twilight-Claw on Apr 30, 2019 9:01:05 GMT -6
Claiming slot
Gem dragon x Nebuli
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Post by Jack on Apr 30, 2019 14:47:02 GMT -6
Claiming for Orbaru x Gargoyle!
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
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Post by Darky on Apr 30, 2019 15:45:27 GMT -6
Slot confirmed for Twilight and Jack, pending order PM~ All slots claimed.
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Post by Abigail on May 2, 2019 23:39:53 GMT -6
;o; Darky thank you! 168 and 169 to me please.
They are lovely <3
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
|
Post by Darky on Aug 1, 2019 7:34:02 GMT -6
Delivery!
- 171 - 172
Cunning: 4 Beast Average Top Speed: 25 mph, 30 mph (flying) Special Requirements: None Size Chart: 2 Power Levels: 2 Notes: None Stamina: 1 Strength: 2 Resistance: 2 Dexterity: 3 Mentality: 2 Special Abilities: Ethereal, Fly, Magical
Moves: Ethereal Claw, Wind Burst, Howl
Biology: When two worlds combine, the dark tunnels below and the lofty menagerie of the chaos house, the outcome can be.. quite beautiful. These iridescent creatures look more stone than spirit, but try as anyone might, they could not be touched by the most devoted of coveters. In a way, they're quite symbolic in that aspect - always in one's face and yet forever on a completely different plane of existence. Admittedly this makes them somewhat difficult mining partners, at least when digging is concerned. Even in their ghostly state they can damage things, sure, but even those phantasmal claws could never really move earth. Instead, they could, perhaps, work better as scouts - phasing through solid walls of stone and rock to find what lays beneath has its uses. And if not that, then they do carry with them some magical spark courtesy of the Mansion's arcane influence. An owner with a more refined idea as to the creature's use could teach it to sway in one particular way or another, perhaps even to a point where the earth itself does end up moving with a flick of a winged claw.
Delivery! - 173 - 174
Cunning: 3 Animal Average Top Speed: 20 mph Special Requirements: None Size Chart: 2 Power Levels: 2 Notes: Can battle. Stamina: 2 Strength: 2 Resistance: 2 Dexterity: 3 Mentality: 1 Special Abilities: Flutter, Earth Resistance, Light Weakness Moves: Ebil Nom, Dig
Biology: When one thinks of orbaru, one generally considers to be quite docile and passive. Certainly, that stopped being the case with the Battle orbaru, and their more recent close-flung cousin, the Ebil orbaru. These two breeds seemed unique in their lot for combat and combined with the hardy, stony stubbornness of the gargoyles, the result is a package akin to a small badger. While mostly made out of stone they aren't exactly quite as hardy as their gargoyle brethren, but what they lack physically they more than make up in gumption. These creatures may seem calm and placid one second, then turn around to threaten the nearest thing that made a wrong sound or wrong move. Most of it is simply just that - a threat display. Try as they might, the crystals on their tails are far too fragile to be actually used as clubs, although they certainly do present themselves are sharp, pointy and above all, dangerous. A little bit of corrupted stone-blood can go a long way, after all. Still, the anomalous hard-headedness aside they do still make just as good of a mining companion as their gargoyle relatives. Except, perhaps, not.. that great of a cuddly pet like their orbaru kin, due to mostly being made out of cold, hard, jagged stone..
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We now have 2 open crossbreeding slots available. Post your claim~
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Post by Jack on Aug 1, 2019 7:43:47 GMT -6
173 - Jack 174 - Jack
Absolutely brilliant!
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Post by Twilight-Claw on Aug 1, 2019 8:24:43 GMT -6
Claiming a slot
Estharne x Mining Familiar. :D
171 - Twilight-Calw 172 - Twilight-Claw
They look beautiful, and absolutely amazing! :D
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
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Post by Darky on Aug 1, 2019 8:29:06 GMT -6
Slot confirmed for Twilight, pending order PM~
1 slot remaining.
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Post by Lethalia on Aug 1, 2019 8:55:19 GMT -6
I'd like to claim that spot for Faeron x Tat-lung x Ling-ling, please!
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
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Post by Darky on Aug 1, 2019 9:00:32 GMT -6
Slot confirmed for Lethalia, pending order PM~
All slots claimed.
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Darky
Flea Market Artist
Veritas et Aequitas
Posts: 1,268
|
Post by Darky on Sept 8, 2019 14:58:24 GMT -6
Delivery!
- 175 - 176 Cunning: 5 Sentient Average Top Speed: 20 mph, 50 mph (Flying) Special Requirements: Level 5 (to train); Loyalty 5 (to trust) Size Chart: 2 Power Levels: 3 Notes: Cannot be used as mounts. Stamina: 3 Strength: 2 Resistance: 2 Dexterity: 5 Mentality: 3 Special Abilities: Fly, Physical Resistance
Moves: Dodge, Telekinetic Powers, Leaf Storm
Biology: Gentle fey-spirits with a hint of mischief, a whole lot of vanity and a sense of companionship.. if one knows how to properly handle them, that is.
These half-breeds may look the frail and fragile sort, but thanks to their faeron inheritance are a fair bit more sturdier than their small frames would make it appear, to the point it might not necessarily seem physically possible. All the same, what they are able to endure does not go hand in hand with what they're willing to endure - their whiskers are their pride, joy and a very sensitive sensory apparatus, said to help their latent psychic powers. An owner able to respect that and show them the proper gentleness in touch and handling will be well rewarded with their trust. But anyone who so much as once happens to injure a single whisker, accidentally or otherwise, will be scorned on the spot with no hope of redemption for a long time. Much like their tat-lung parent, they do not so easily forget, and less so forgive such a grievous slight. Beyond that they happily spend their days playing, masking such large worries in a carefree façade. They enjoy perching on top of things, ever to be higher and higher, and though they are capable of flight, they much prefer to be sitting on something tall to carry them around, such as humanoids, as to better conserve their energy. A sharp wit and clever mind can make them adequate pranksters as well, though they rarely take anything all too far - a simple knot in one's hair, the switching of foods, an item stolen only to be placed somewhere high up where it is difficult to reach.. Things in that kind of vein. Because of this, a good owner will need to be very patient, very careful and gradually get to know these creatures before they're willing to lend some trust in return. After all, despite such a small form, they are still individuals in their own right.
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We now have 2 open crossbreeding slots available. Post your claim~
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