Featherweight (2 MP) The target (usually the caster) becomes light as a feather on a breeze, allowing them to float to safety, no fear of death from falling - for a short period of time. Effect: The target (for 3 turns) does not take any damage from falling - regardless of height.
Slicing Winds (3 MP) The caster summons "invisible" sharp winds. Winds so sharp that they feel like razors are being drawn across the skin. Effect: User is unaffected, All Enemies in the area takes 1 Wind damage.
Whirlwind (3 MP) Uses wind to lift up target, spin them around 10 times real fast, and then land them. Effect: Opponent is now dazed, for 3 turns. Confused, they could hurt themselves. Flip a coin each turn; if heads, they do their attack. If tails, they do 1 damage to themselves.
Speed of Wind (4 MP) The caster becomes more agile and can dodge and attack more easily. Effect: Caster's Dexterity doubles for 2 turns (which includes the turn that the spell is cast).
Towers of Wind (5 MP) Summons 10 random pillars of wind to shoot up from the ground. Effect: Roll a regular die (x10?). For every even number, deal 1 wind damage.
Gift of Sky (6 MP) The target of this spell receives the "gift of sky", allowing it to fly through the sky on ethereal wings with serene grace. Effect: Temporarily grants the target the ability "Fly" - lasts for 3 turns. When the effect ends, the one with the gift rapidly floats back down to the ground, receiving no damage from the fall.
Wind Shackles (6 MP) Causes opponent's arms and legs to be stretched in a star formation, and binds them there. Does not harm, but immobilizes for two turns. Effect: Opponent cannot move for 2 turns, or cast any spells. Caster can attack without damaging shackles.
Ward off the Rain (1 MP) Another rainy day? Whether you just love the rain or hate it, it’s always nice to stay dry from a unexpected rainfall. Use this spell to create a very thin invisible shield around yourself in order to not only keep yourself dry, but also your clothing and anything else you carry, or chose to use it on another target besides yourself. However, the spell has a tendency to fail when used under pressure of battle. Effect: No effect in battle, see description, the ward lasts for 24 Hours.
Create Water (2 MP) Summons forth a half-gallon of water, usually appearing as a floating sphere (which one can drink from), but often also appearing in or on a destination, such as in a bucket. Effect: Summons 1/2 gallon of drinking water. Can be used to douse small flames, or make things wet.
Frozen Snare (6 MP) The caster's target is encased by icicles that shoot up from the ground and is immobilized temporary. Effect: 3 Cold damage, loses 1 turn; creatures with flame body and ice body are immune
Eye of the Falcon (2 MP) By using this spell you seem to be able to see farther and you're more accurate with your attacks to boot! Your eyes even seem to change when you use this spell looking slightly reminiscent of a falcon's, pretty nifty. Effect: In every day use it grants the caster a form of higher vision so to speak. In battle it doubles your accuracy. Lasts for either one hour, or three turns in battle.
Quicken (2 MP) Bless one creature with extra speed for the duration of the battle. Effect: Target receives +1 dexterity until the end of the battle.
Magic Shield (3 MP) You create a magic, impenetrable shield in front of your hand. The shield is only visible when something hits it. The shield is twice the width of your hand, and twice the length. Effect: Creates a shield with 10 resistance that will protect you from damage for two turns. The effect ends immediately if the shield is "broken" by receiving damage equal to or greater than 10.
Bullet Rush (6 MP) The caster's skin seems to take on an unusual metallic quality as they rush towards their opponent slamming into them with force comparable to that of a speeding bullet. Effect: 4 physical damage
Twilight-Claw: Thanks for that piece of info Ren! <3 | But would it be allowed for the flavor of the rp if the berry wasn't filling enough for the Lotine?
Jun 1, 2020 6:09:21 GMT -6
Renathan: There is no need to double up on a fish and a magical berry (doesn't change the effect of the berry at all) in a lotine breeding.
Jun 1, 2020 6:02:21 GMT -6
Twilight-Claw: Does anyone know if it is possible to combine both a magical berry and a fish in a Lotine breeding? Or is you can only choose one of them? (right now writing a Lotine breeding)
Jun 1, 2020 5:36:49 GMT -6
Twilight-Claw: I am still interested in trading it for a green drake.
Jun 1, 2020 0:31:33 GMT -6
Ridelys: If you are still interested in a trade twilight, for your fidelity result, let me know.
May 31, 2020 22:49:49 GMT -6
Riku: I got three pet levels and 15c out of it. <3 And all the necessary posts for my job salary form.
May 31, 2020 18:49:26 GMT -6
Riku: In mine my crossbreed used foxfire to burn it - but then it used incendiary illusion, which was extra scary because my cross is a plant pet with thick fur. It used the distraction to escape. I’m proud of it, and it’s okay that I won’t finish this month.
May 31, 2020 18:48:42 GMT -6
Renathan: *But of course, the RNG was not having that. / In Morgan's story, the Nyssa was a real thing, so I wanted to have two different situations for the variety.
May 31, 2020 18:15:27 GMT -6
Renathan: Yeah, the 'finished the story but the RNGods are being a butt' thing is a rather unfortunate situation to be in. I had already decided that in Ren's story, the elderly woman had lied about the nyssa and just wanted someone to talk to*
May 31, 2020 18:14:49 GMT -6
Riku: That makes sense. I've considered that before. -nod- I hope your non-hxr life is going smoothly.
May 31, 2020 16:38:08 GMT -6
Haix: Just quitting the job. Don't believe I'll be making the ten posts required per month any time soon. XD
May 31, 2020 16:34:01 GMT -6
Riku: Note to haix, I believe you can post the new application form at the same time as the quitting form. Unless you are simply taking an overall break from the job system.
May 31, 2020 16:30:58 GMT -6
Fiera Ferella: even AT the gardens yet. XD It sucks when you've finished writing your story and haven't gotten a success, because then its like "well... now what?" XD
May 31, 2020 15:51:47 GMT -6
Fiera Ferella: ive found that when there's a quest that might take longer like this, its a good idea to try and space out the story beats to try and roll a success before i get to the meat of the story. XD Like, by the time i was 5 posts in my character wasn't
May 31, 2020 15:51:21 GMT -6