Credit Transfers

Status    Subject Created By Replies Views Last Post
Thread Sticky  
newBookmarkLockedFalling Credit Transfer Rules
Jack 3 268 by Jack
Dec 12, 2017 20:35:22 GMT -6
Thread  
newBookmarkLockedFalling Credit Transfers - July
Jack 2 23 by Jack
Jul 1, 2020 20:21:42 GMT -6
Thread  
newBookmarkLockedFalling Shop Transfers - July
Jack 1 14 by NPC
Jul 1, 2020 18:43:21 GMT -6
Thread Locked  
newBookmarkLockedFalling Credit Transfers - June
Jack 8 176 by Morgan
Jun 21, 2020 16:51:07 GMT -6
Thread Locked  
newBookmarkLockedFalling Shop Transfers - June
Jack 1 121 by NPC
Jun 6, 2020 9:54:41 GMT -6
Thread Locked  
newBookmarkLockedFalling Credit Transfers - May
Jack 4 122 by Aster
May 31, 2020 20:18:31 GMT -6
Thread Locked  
newBookmarkLockedFalling Shop Transfers - May
Jack 1 142 by NPC
May 4, 2020 13:47:29 GMT -6
Thread Locked  
newBookmarkLockedFalling Credit Transfers - April
Jack 9 228 by Nadia
Apr 25, 2020 13:15:06 GMT -6
Thread Locked  
newBookmarkLockedFalling Shop Transfers - April
Jack 1 174 by NPC
Apr 3, 2020 13:31:43 GMT -6
Thread Locked  
newBookmarkLockedFalling Credit Transfers - March
Jack 12 286 by Morgan
Mar 24, 2020 16:37:06 GMT -6
Thread Locked  
newBookmarkLockedFalling Shop Transfers - March
Jack 1 254 by NPC
Mar 1, 2020 12:03:50 GMT -6
Thread Locked  
newBookmarkLockedFalling Credit Transfers - February
Jack 10 233 by Ridelys
Feb 29, 2020 23:21:50 GMT -6
Thread Locked  
newBookmarkLockedFalling Shop Transfers - February
Jack 1 274 by NPC
Feb 1, 2020 22:10:28 GMT -6
Thread Locked  
newBookmarkLockedFalling Credit Transfers - December
Jack 6 134 by Flare
Jan 31, 2020 18:59:11 GMT -6
Thread Locked  
newBookmarkLockedFalling Shop Transfers - December
Jack 1 121 by NPC
Dec 4, 2019 20:58:46 GMT -6
Thread Locked  
newBookmarkLockedFalling Credit Transfers - November
Jack 6 238 by Jack
Nov 30, 2019 23:30:52 GMT -6
Thread Locked  
newBookmarkLockedFalling Shop Transfers - November
Jack 1 182 by NPC
Nov 4, 2019 7:01:06 GMT -6
Thread Locked  
newBookmarkLockedFalling Credit Transfers - October
Jack 14 483 by Vixen
Oct 26, 2019 13:22:46 GMT -6
Thread Locked  
newBookmarkLockedFalling Shop Transfers - October
Jack 1 211 by NPC
Oct 1, 2019 18:11:46 GMT -6
Thread Locked  
newBookmarkLockedFalling Credit Transfers - September
Jack 10 278 by Nerius
Sept 30, 2019 10:54:14 GMT -6
Thread Locked  
newBookmarkLockedFalling Shop Transfers - September
Jack 1 275 by NPC
Sept 1, 2019 15:46:07 GMT -6
Thread Locked  
newBookmarkLockedFalling Credit Transfers - August
Jack 9 388 by Ridelys
Aug 19, 2019 12:53:52 GMT -6
Thread Locked  
newBookmarkLockedFalling Shop Transfers - August
Jack 1 191 by NPC
Aug 1, 2019 20:41:05 GMT -6
Thread Locked  
newBookmarkLockedFalling Credit Transfers - July
Jack 7 340 by Morgan
Jul 29, 2019 15:15:32 GMT -6
Thread Locked  
newBookmarkLockedFalling Shop Transfers - July
Jack 1 230 by NPC
Jul 3, 2019 20:45:45 GMT -6
Thread Locked  
newBookmarkLockedFalling Credit Transfers - June
Jack 7 346 by Aster
Jun 7, 2019 18:04:12 GMT -6
Thread Locked  
newBookmarkLockedFalling Shop Transfers - June
Jack 1 232 by NPC
Jun 1, 2019 20:12:38 GMT -6
Thread Locked  
newBookmarkLockedFalling Credit Transfers - May
Jack 10 446 by Vixen
May 29, 2019 14:10:34 GMT -6
Thread Locked  
newBookmarkLockedFalling Shop Transfers - May
Jack 1 289 by NPC
May 1, 2019 14:12:23 GMT -6
Thread Locked  
newBookmarkLockedFalling Credit Transfers - April
Jack 7 312 by Twilight-Claw
Apr 30, 2019 8:06:29 GMT -6

Legend

Thread Announcement Sticky Locked new New Poll Bookmark

Board Information & Statistics

Board Statistics
Threads and Posts
Total Threads:35
Total Posts:185
Members
On This Board
You cannot create threads.
You cannot reply to threads.
You cannot create polls.
Members Online
Users Viewing
0 Staff, 0 Members, 1 Guest.

Shoutbox

Darky: I may have looked into things before.. x3 Jul 3, 2020 4:58:37 GMT -6
Riku: I love it when you walk into a room like "Oh, ye, hear thine wisdom." <3 It never ceases to amaze me. Jul 3, 2020 4:10:33 GMT -6
Darky: From what I've looked at things over the years, both sides are actually correct: the elements do need some fleshing out, but they are also very much their own types of style/flavour/effect as well. Still, one doesn't have to compromise the other x3 Jul 3, 2020 2:23:22 GMT -6
Riku: I think Morgan's attempt was less of a "do this now plz?" and more of a "Can we simply acknowledge that this is where we eventually want to go?" -shrug- // Congrats to the agility winners! <3 Jul 2, 2020 21:34:18 GMT -6 *
Riku: For instance, elements can be perceived different than usual. Like Shadow not being evil, or acid being direct and immediate harsh damage rather than a DOT. Things can also get interesting when you mix elements. So imagine a DOT cold move, etc. Jul 2, 2020 21:33:19 GMT -6
Riku: I also came to the conclusion about every element having the different techs, but like mentioned it would be a massive overhaul so I just didn't mention it. lol I do feel like elements should be more flavor than technique, therefore all having all techs. Jul 2, 2020 21:30:49 GMT -6
Morgan: I wish I could thumbs-up a cboxpost. /laugh/ If the nerf goes through, they could be made NRS and nerfed down to the other similar moves. But this was just the heart of my first suggestion here, I was hoping to make more as time goes on. Jul 2, 2020 20:01:13 GMT -6 *
Haix: We have moves like deluge/harsh gust that cost 7/8 tp, deal 10 fit damage, but lack the NRS modifier that would make them as powerful. Maybe they could be altered slightly to be on a similar level as they have the same cost? Jul 2, 2020 19:59:20 GMT -6
Morgan: You're right, they're not suited for the only fighting we've ever had on site up to this point. Jul 2, 2020 19:59:14 GMT -6
Morgan: I agree, but we definitely Do Not Have Those at the moment. Jul 2, 2020 19:58:55 GMT -6
Aster: Mmm, I dunno if they're not 'good' so much as not really suited for the only type of fighting we have access to, which is one on one. I think the metagame would be pretty different with like, the boss battle type fights Skylark had been workshopping before Jul 2, 2020 19:58:07 GMT -6
Morgan: I know that curses/poisons are a thing, but there's a reason no one uses those. They aren't technically... Good. (Not with fltnrs10 around. While someone is trying to drain the person's stuff, which doesn't work with hardy anyway, the fltnrs10 kills.) Jul 2, 2020 19:54:14 GMT -6 *
Morgan: And if it isn't overpowered for one element to have the tech, then it shouldn't be for others (obvious exception is physical) because the same rules go for all resistances/immunities save for physical. Nothing was meant to be resistant to every element. Jul 2, 2020 19:51:51 GMT -6 *
Morgan: Doing it in pieces would be best, because other than spirit's little blurbs (which we've changed other things before for the good of the site) the elements aren't really set in stone with tech choices. Moves were added fairly often before. Jul 2, 2020 19:49:01 GMT -6 *
Morgan: I know, but I've been suggesting it for... Quite some time. Jul 2, 2020 19:47:55 GMT -6
Aster: That would be a pretty big rehaul of the current movepool P: Jul 2, 2020 19:47:35 GMT -6
Morgan: I personally don't think that the elements matter, IE: I think every element should have all tech choices. Jul 2, 2020 19:47:00 GMT -6
Aster: And 7 STA is still a pretty significant threshold. Definitely not as much as 10, but Jul 2, 2020 19:45:13 GMT -6
Aster: Ehhh I still feel like NRS big-damage moves should stay in a few elements. Otherwise it'd kind of be taking away from Fire/Ice/Elec without giving anything to them that other elements have (ie a persistent DOT, or more crowd control for Fire/Ice) Jul 2, 2020 19:44:52 GMT -6
Aster: Would Balefire and Call Lightning be on the docket for nerfing too? Jul 2, 2020 19:41:56 GMT -6