Herbologist's Delight

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newBookmarkLockedFalling Herbologist's Delight
NPC 5 1,406 by NPC
Sept 30, 2019 23:36:00 GMT -6
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newBookmarkLockedFalling Herbologist's Delight- Buying
Fiera Ferella 3 47 by NPC
Jun 27, 2020 9:48:09 GMT -6
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newBookmarkLockedFalling Herbologist's Delight (Buying)
Aster 3 63 by NPC
Jun 6, 2020 9:59:34 GMT -6
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newBookmarkLockedFalling Herbologist's Delight - Buying
Morgan 3 48 by NPC
May 29, 2020 18:39:00 GMT -6
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newBookmarkLockedFalling Herbologist's Delight [Buying]
Nadia 3 70 by NPC
May 4, 2020 13:44:36 GMT -6
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newBookmarkLockedFalling Herbologist's Delight - Buying
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May 2, 2020 11:09:14 GMT -6
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newBookmarkLockedFalling Herbologist's Delight (Buying/Selling)
Silver 7 83 by NPC
Apr 14, 2020 0:09:13 GMT -6
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newBookmarkLockedFalling Herbologist's Delight- Buying
Fiera Ferella 5 58 by NPC
Apr 5, 2020 19:09:40 GMT -6
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newBookmarkLockedFalling Herbologist's Delight (Buying)
Linyü 5 54 by NPC
Mar 30, 2020 19:49:26 GMT -6
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newBookmarkLockedFalling A Quick Trip [buying]
Flare 5 135 by NPC
Mar 30, 2020 17:09:29 GMT -6
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newBookmarkLockedFalling Herbologist's Delight (Buying and Selling)
Morgan 4 127 by Morgan
Mar 26, 2020 21:59:57 GMT -6
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newBookmarkLockedFalling Herbologist's Delight - Buying
Jack 7 162 by NPC
Mar 10, 2020 10:08:21 GMT -6
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newBookmarkLockedFalling Herbologist's Delight- Buying
Fiera Ferella 3 112 by NPC
Mar 9, 2020 17:25:24 GMT -6
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newBookmarkLockedFalling Herbologist's Delight: Selling
Renathan 3 83 by NPC
Feb 26, 2020 19:58:42 GMT -6
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newBookmarkLockedFalling Herbologist's Delight (Buying)
Silver 9 83 by NPC
Feb 6, 2020 23:50:56 GMT -6
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newBookmarkLockedFalling Herbologist's Delight (Buying)
Aubrey 7 108 by NPC
Dec 16, 2019 15:11:15 GMT -6
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newBookmarkLockedFalling Herbologist's Delight - Buying
Renathan 5 98 by NPC
Dec 11, 2019 16:31:18 GMT -6
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newBookmarkLockedFalling Herbologist’s Delight - Buying
Riku 7 146 by NPC
Nov 27, 2019 22:02:13 GMT -6
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newBookmarkLockedFalling A quick trip (buying)
Flare 5 139 by NPC
Nov 1, 2019 17:43:28 GMT -6
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newBookmarkLockedFalling Herbologist’s Delight (Buying)
Fiera Ferella 7 158 by NPC
Oct 24, 2019 19:40:47 GMT -6
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newBookmarkLockedFalling Herbologist's Delight (Buying)
Twilight-Claw 9 145 by NPC
Oct 24, 2019 19:38:08 GMT -6
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newBookmarkLockedFalling Herbologist's Delight (Buying)
Aubrey 7 146 by NPC
Oct 21, 2019 12:43:44 GMT -6
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newBookmarkLockedFalling Herbologist's Delight
Morgan 7 106 by NPC
Oct 12, 2019 10:49:02 GMT -6
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newBookmarkLockedFalling Herbologist Delight (Buying)
Ashe 7 90 by NPC
Sept 15, 2019 15:46:59 GMT -6
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newBookmarkLockedFalling Herbologist's Delight - Buying
Nerius 7 133 by NPC
Sept 8, 2019 8:06:13 GMT -6
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newBookmarkLockedFalling Herbologist's Delight- Buying
Fiera Ferella 3 99 by NPC
Aug 15, 2019 15:11:40 GMT -6
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newBookmarkLockedFalling Herbologist's Delight shopping
Lethalia 9 162 by NPC
Jul 24, 2019 15:13:36 GMT -6
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newBookmarkLockedFalling Herbologist's Delight - Buying
Gig 5 121 by NPC
Jul 10, 2019 20:45:48 GMT -6
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newBookmarkLockedFalling Herbologist's Delight - Buying
Jack 7 113 by NPC
Jul 9, 2019 19:38:49 GMT -6
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newBookmarkLockedFalling Herbologist's Delight (Buying)
Aster 7 131 by NPC
Jul 8, 2019 21:17:17 GMT -6

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Riku: Oh yay! A new staff member to help us! <3 Jul 3, 2020 15:09:28 GMT -6
Fanged: Hooray! Thanks Nadia for stepping up to the plate. <3 Jul 3, 2020 14:39:19 GMT -6
Darky: I may have looked into things before.. x3 Jul 3, 2020 4:58:37 GMT -6
Riku: I love it when you walk into a room like "Oh, ye, hear thine wisdom." <3 It never ceases to amaze me. Jul 3, 2020 4:10:33 GMT -6
Darky: From what I've looked at things over the years, both sides are actually correct: the elements do need some fleshing out, but they are also very much their own types of style/flavour/effect as well. Still, one doesn't have to compromise the other x3 Jul 3, 2020 2:23:22 GMT -6
Riku: I think Morgan's attempt was less of a "do this now plz?" and more of a "Can we simply acknowledge that this is where we eventually want to go?" -shrug- // Congrats to the agility winners! <3 Jul 2, 2020 21:34:18 GMT -6 *
Riku: For instance, elements can be perceived different than usual. Like Shadow not being evil, or acid being direct and immediate harsh damage rather than a DOT. Things can also get interesting when you mix elements. So imagine a DOT cold move, etc. Jul 2, 2020 21:33:19 GMT -6
Riku: I also came to the conclusion about every element having the different techs, but like mentioned it would be a massive overhaul so I just didn't mention it. lol I do feel like elements should be more flavor than technique, therefore all having all techs. Jul 2, 2020 21:30:49 GMT -6
Morgan: I wish I could thumbs-up a cboxpost. /laugh/ If the nerf goes through, they could be made NRS and nerfed down to the other similar moves. But this was just the heart of my first suggestion here, I was hoping to make more as time goes on. Jul 2, 2020 20:01:13 GMT -6 *
Haix: We have moves like deluge/harsh gust that cost 7/8 tp, deal 10 fit damage, but lack the NRS modifier that would make them as powerful. Maybe they could be altered slightly to be on a similar level as they have the same cost? Jul 2, 2020 19:59:20 GMT -6
Morgan: You're right, they're not suited for the only fighting we've ever had on site up to this point. Jul 2, 2020 19:59:14 GMT -6
Morgan: I agree, but we definitely Do Not Have Those at the moment. Jul 2, 2020 19:58:55 GMT -6
Aster: Mmm, I dunno if they're not 'good' so much as not really suited for the only type of fighting we have access to, which is one on one. I think the metagame would be pretty different with like, the boss battle type fights Skylark had been workshopping before Jul 2, 2020 19:58:07 GMT -6
Morgan: I know that curses/poisons are a thing, but there's a reason no one uses those. They aren't technically... Good. (Not with fltnrs10 around. While someone is trying to drain the person's stuff, which doesn't work with hardy anyway, the fltnrs10 kills.) Jul 2, 2020 19:54:14 GMT -6 *
Morgan: And if it isn't overpowered for one element to have the tech, then it shouldn't be for others (obvious exception is physical) because the same rules go for all resistances/immunities save for physical. Nothing was meant to be resistant to every element. Jul 2, 2020 19:51:51 GMT -6 *
Morgan: Doing it in pieces would be best, because other than spirit's little blurbs (which we've changed other things before for the good of the site) the elements aren't really set in stone with tech choices. Moves were added fairly often before. Jul 2, 2020 19:49:01 GMT -6 *
Morgan: I know, but I've been suggesting it for... Quite some time. Jul 2, 2020 19:47:55 GMT -6
Aster: That would be a pretty big rehaul of the current movepool P: Jul 2, 2020 19:47:35 GMT -6
Morgan: I personally don't think that the elements matter, IE: I think every element should have all tech choices. Jul 2, 2020 19:47:00 GMT -6
Aster: And 7 STA is still a pretty significant threshold. Definitely not as much as 10, but Jul 2, 2020 19:45:13 GMT -6