Eccentric's Mansion

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newBookmarkLockedFalling Wishing Well
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Ashe 105 2,931 by Jack
Jul 1, 2020 17:50:23 GMT -6
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newBookmarkLockedFalling Times of Displacement
Ashe 12 906 by Ashe
Dec 16, 2017 7:34:32 GMT -6
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newBookmarkLockedFalling Rules
Ashe 1 368 by Ashe
Dec 16, 2017 7:29:21 GMT -6
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newBookmarkLockedFalling Explore the Ruins
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Flare 254 2,036 by Flare
Jul 3, 2020 13:28:05 GMT -6
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newBookmarkLockedFalling Inertia
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Silver 85 559 by Jack
Jul 3, 2020 7:35:14 GMT -6
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newBookmarkLockedFalling Into the Unknown
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Nadia 22 217 by Jack
Jul 2, 2020 18:32:14 GMT -6
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newBookmarkLockedFalling Twilight Hours [Mansion]
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Aster 301 1,887 by Jack
Jul 1, 2020 19:25:29 GMT -6
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newBookmarkLockedFalling Forged In Stars
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Leafy 235 2,690 by Jack
Jul 1, 2020 19:19:44 GMT -6
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newBookmarkLockedFalling Get Out (of my Labor-Ah-Torie)
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Morgan 1,495 11,158 by Morgan
Jun 29, 2020 22:57:20 GMT -6
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newBookmarkLockedFalling Cabin Fever
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Fanged 363 2,434 by Fiera Ferella
Jun 26, 2020 19:10:31 GMT -6
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newBookmarkLockedFalling Between the Cracks
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Fiera Ferella 369 3,347 by Jack
Jun 18, 2020 19:09:46 GMT -6
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newBookmarkLockedFalling The Land of Heart's Desire [Mansion]
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Linyü 73 392 by Fiera Ferella
Jun 12, 2020 8:23:35 GMT -6
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newBookmarkLockedFalling Into the Land of Plenty
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Jack 491 4,111 by Fiera Ferella
May 18, 2020 19:29:47 GMT -6
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newBookmarkLockedFalling Cat Got Your Tongue?
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Ashe 328 2,728 by Ashe
May 1, 2020 17:58:42 GMT -6
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newBookmarkLockedFalling Lightening and Bottles and Loot, Oh My
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Sels 18 304 by Renathan
Apr 30, 2020 22:56:45 GMT -6
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newBookmarkLockedFalling Invisus Futuens Hortus
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Èdan 65 285 by Renathan
Apr 30, 2020 22:55:39 GMT -6
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newBookmarkLockedFalling night dissolves into this final frame
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Lethalia 133 1,255 by Renathan
Apr 14, 2020 16:44:09 GMT -6
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newBookmarkLockedFalling In the Midst of Change
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Xentus 96 992 by Èdan
Mar 31, 2020 16:40:45 GMT -6
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newBookmarkLockedFalling Psychedelia
Jewel 12 209 by Jack
Feb 29, 2020 18:36:20 GMT -6
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newBookmarkLockedFalling Grind House
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Haix 160 873 by Renathan
Feb 29, 2020 10:58:01 GMT -6
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newBookmarkLockedFalling Moth to a Flame
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Nerius 123 1,010 by Renathan
Feb 25, 2020 11:02:09 GMT -6
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newBookmarkLockedFalling Um... What?
Obsidion 0 108 by Obsidion
Feb 3, 2020 22:26:56 GMT -6
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newBookmarkLockedFalling Not Quite a Castle in the Sky
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Renathan 580 5,506 by Jack
Oct 26, 2019 11:07:49 GMT -6
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newBookmarkLockedFalling Make Me End Where I Begun
Jewel 0 88 by Jewel
Oct 1, 2019 8:36:39 GMT -6
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newBookmarkLockedFalling Twisting the threads of reality
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Twilight-Claw 97 1,585 by Twilight-Claw
Sept 30, 2019 14:12:14 GMT -6
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newBookmarkLockedFalling Randomosium Happenstancia
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Darky 71 667 by Renathan
Sept 29, 2019 14:57:53 GMT -6
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newBookmarkLockedFalling Hellbent
Aura 3 195 by Aura
Jul 20, 2019 1:31:22 GMT -6
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newBookmarkLockedFalling How to Train your Theron
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Ridelys 52 646 by Ridelys
Jul 14, 2019 4:10:30 GMT -6
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newBookmarkLockedFalling Forging On
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Gig 32 463 by Gig
Jul 9, 2019 15:03:20 GMT -6
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newBookmarkLockedFalling How Far Can They Go?
Amelia 13 231 by Amelia
Jun 21, 2019 16:00:23 GMT -6

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Darky: I may have looked into things before.. x3 Jul 3, 2020 4:58:37 GMT -6
Riku: I love it when you walk into a room like "Oh, ye, hear thine wisdom." <3 It never ceases to amaze me. Jul 3, 2020 4:10:33 GMT -6
Darky: From what I've looked at things over the years, both sides are actually correct: the elements do need some fleshing out, but they are also very much their own types of style/flavour/effect as well. Still, one doesn't have to compromise the other x3 Jul 3, 2020 2:23:22 GMT -6
Riku: I think Morgan's attempt was less of a "do this now plz?" and more of a "Can we simply acknowledge that this is where we eventually want to go?" -shrug- // Congrats to the agility winners! <3 Jul 2, 2020 21:34:18 GMT -6 *
Riku: For instance, elements can be perceived different than usual. Like Shadow not being evil, or acid being direct and immediate harsh damage rather than a DOT. Things can also get interesting when you mix elements. So imagine a DOT cold move, etc. Jul 2, 2020 21:33:19 GMT -6
Riku: I also came to the conclusion about every element having the different techs, but like mentioned it would be a massive overhaul so I just didn't mention it. lol I do feel like elements should be more flavor than technique, therefore all having all techs. Jul 2, 2020 21:30:49 GMT -6
Morgan: I wish I could thumbs-up a cboxpost. /laugh/ If the nerf goes through, they could be made NRS and nerfed down to the other similar moves. But this was just the heart of my first suggestion here, I was hoping to make more as time goes on. Jul 2, 2020 20:01:13 GMT -6 *
Haix: We have moves like deluge/harsh gust that cost 7/8 tp, deal 10 fit damage, but lack the NRS modifier that would make them as powerful. Maybe they could be altered slightly to be on a similar level as they have the same cost? Jul 2, 2020 19:59:20 GMT -6
Morgan: You're right, they're not suited for the only fighting we've ever had on site up to this point. Jul 2, 2020 19:59:14 GMT -6
Morgan: I agree, but we definitely Do Not Have Those at the moment. Jul 2, 2020 19:58:55 GMT -6
Aster: Mmm, I dunno if they're not 'good' so much as not really suited for the only type of fighting we have access to, which is one on one. I think the metagame would be pretty different with like, the boss battle type fights Skylark had been workshopping before Jul 2, 2020 19:58:07 GMT -6
Morgan: I know that curses/poisons are a thing, but there's a reason no one uses those. They aren't technically... Good. (Not with fltnrs10 around. While someone is trying to drain the person's stuff, which doesn't work with hardy anyway, the fltnrs10 kills.) Jul 2, 2020 19:54:14 GMT -6 *
Morgan: And if it isn't overpowered for one element to have the tech, then it shouldn't be for others (obvious exception is physical) because the same rules go for all resistances/immunities save for physical. Nothing was meant to be resistant to every element. Jul 2, 2020 19:51:51 GMT -6 *
Morgan: Doing it in pieces would be best, because other than spirit's little blurbs (which we've changed other things before for the good of the site) the elements aren't really set in stone with tech choices. Moves were added fairly often before. Jul 2, 2020 19:49:01 GMT -6 *
Morgan: I know, but I've been suggesting it for... Quite some time. Jul 2, 2020 19:47:55 GMT -6
Aster: That would be a pretty big rehaul of the current movepool P: Jul 2, 2020 19:47:35 GMT -6
Morgan: I personally don't think that the elements matter, IE: I think every element should have all tech choices. Jul 2, 2020 19:47:00 GMT -6
Aster: And 7 STA is still a pretty significant threshold. Definitely not as much as 10, but Jul 2, 2020 19:45:13 GMT -6
Aster: Ehhh I still feel like NRS big-damage moves should stay in a few elements. Otherwise it'd kind of be taking away from Fire/Ice/Elec without giving anything to them that other elements have (ie a persistent DOT, or more crowd control for Fire/Ice) Jul 2, 2020 19:44:52 GMT -6
Aster: Would Balefire and Call Lightning be on the docket for nerfing too? Jul 2, 2020 19:41:56 GMT -6