Offspring Stats

Status    Subject Created By Replies Views Last Post
Thread Sticky  
newBookmarkLockedFalling Offspring Species Index
Renathan 0 263 by Renathan
Apr 9, 2019 10:13:10 GMT -6
Thread Sticky  
newBookmarkLockedFalling Offspring Pet Stat Updates
Ashe 2 3,494 by Silver
Jun 28, 2020 20:10:01 GMT -6
Thread Sticky  
newBookmarkLockedFalling How Offspring Stats Work
Jack 1 271 by Jack
Dec 26, 2017 22:17:48 GMT -6
Thread Sticky  
newBookmarkLockedFalling Unregistered Offspring Requests
Jack 1 468 by Renathan
Feb 9, 2020 0:51:53 GMT -6
Thread  
newBookmarkLockedFalling #A01 - Worginu
Renathan 1 53 by Renathan
Apr 6, 2020 23:49:30 GMT -6
Thread  
newBookmarkLockedFalling #A00 - Repointe
Renathan 1 52 by Renathan
Apr 6, 2020 23:47:56 GMT -6
Thread  
newBookmarkLockedFalling Special Offspring
Renathan 3 380 by Renathan
Apr 2, 2019 19:21:12 GMT -6
Thread  
newBookmarkLockedFalling #00 - Sarane
Renathan 3 511 by Renathan
Apr 2, 2019 18:22:37 GMT -6
Thread  
newBookmarkLockedFalling Offspring Orbaru
Renathan 3 286 by Renathan
Apr 2, 2019 18:01:08 GMT -6
Thread  
newBookmarkLockedFalling #62 - Shabutau
Renathan 3 110 by Renathan
Apr 2, 2019 17:41:25 GMT -6
Thread  
newBookmarkLockedFalling #61 - Houluh
Renathan 3 191 by Renathan
Apr 2, 2019 17:40:17 GMT -6
Thread  
newBookmarkLockedFalling #60 - Tzaru
Renathan 3 152 by Renathan
Apr 2, 2019 17:38:38 GMT -6
Thread  
newBookmarkLockedFalling #59 - Bulldozer
Renathan 3 127 by Renathan
Apr 2, 2019 17:36:51 GMT -6
Thread  
newBookmarkLockedFalling #58 - Karashak
Renathan 3 149 by Renathan
Apr 2, 2019 17:34:15 GMT -6
Thread  
newBookmarkLockedFalling #57 - Kito
Renathan 3 125 by Renathan
Apr 2, 2019 17:32:35 GMT -6
Thread  
newBookmarkLockedFalling #56 - Pasha-Sarane
Renathan 3 136 by Renathan
Apr 2, 2019 17:30:19 GMT -6
Thread  
newBookmarkLockedFalling #55 - Shiku
Renathan 3 119 by Renathan
Apr 2, 2019 17:28:30 GMT -6
Thread  
newBookmarkLockedFalling #54 - Baakir
Renathan 3 101 by Renathan
Apr 2, 2019 17:26:35 GMT -6
Thread  
newBookmarkLockedFalling #53 - Jibiji
Renathan 3 103 by Renathan
Apr 2, 2019 17:24:28 GMT -6
Thread  
newBookmarkLockedFalling #52 - Rakai-Sarane
Renathan 3 151 by Renathan
Apr 2, 2019 17:22:16 GMT -6
Thread  
newBookmarkLockedFalling #51 - Lasiobel
Renathan 3 109 by Renathan
Apr 2, 2019 17:20:31 GMT -6
Thread  
newBookmarkLockedFalling #50 - Murp
Renathan 3 93 by Renathan
Apr 2, 2019 17:18:46 GMT -6
Thread  
newBookmarkLockedFalling #49 - Enileaf
Renathan 3 123 by Renathan
Apr 2, 2019 17:16:10 GMT -6
Thread  
newBookmarkLockedFalling #48 - Balgor
Renathan 3 177 by Renathan
Apr 2, 2019 17:12:30 GMT -6
Thread  
newBookmarkLockedFalling #47 - Scuta
Renathan 3 110 by Renathan
Apr 2, 2019 17:08:02 GMT -6
Thread  
newBookmarkLockedFalling #46 - Floof
Renathan 3 127 by Renathan
Apr 2, 2019 17:06:07 GMT -6
Thread  
newBookmarkLockedFalling #45 - Lamadidron
Renathan 3 131 by Renathan
Apr 2, 2019 17:04:02 GMT -6
Thread  
newBookmarkLockedFalling #44 - Snorfle
Renathan 3 117 by Renathan
Apr 2, 2019 17:01:19 GMT -6
Thread  
newBookmarkLockedFalling #43 - Puff Rayzor
Renathan 3 128 by Renathan
Apr 2, 2019 16:59:26 GMT -6
Thread  
newBookmarkLockedFalling #42 - Vespa
Renathan 3 160 by Renathan
Apr 2, 2019 16:55:42 GMT -6

Legend

Thread Announcement Sticky Locked new New Poll Bookmark

Board Information & Statistics

Board Statistics
Threads and Posts
Total Threads:71
Total Posts:272
Members
On This Board
You cannot create threads.
You cannot reply to threads.
You cannot create polls.
Members Online
Users Viewing
0 Staff, 0 Members, 1 Guest.

Shoutbox

Darky: I may have looked into things before.. x3 Jul 3, 2020 4:58:37 GMT -6
Riku: I love it when you walk into a room like "Oh, ye, hear thine wisdom." <3 It never ceases to amaze me. Jul 3, 2020 4:10:33 GMT -6
Darky: From what I've looked at things over the years, both sides are actually correct: the elements do need some fleshing out, but they are also very much their own types of style/flavour/effect as well. Still, one doesn't have to compromise the other x3 Jul 3, 2020 2:23:22 GMT -6
Riku: I think Morgan's attempt was less of a "do this now plz?" and more of a "Can we simply acknowledge that this is where we eventually want to go?" -shrug- // Congrats to the agility winners! <3 Jul 2, 2020 21:34:18 GMT -6 *
Riku: For instance, elements can be perceived different than usual. Like Shadow not being evil, or acid being direct and immediate harsh damage rather than a DOT. Things can also get interesting when you mix elements. So imagine a DOT cold move, etc. Jul 2, 2020 21:33:19 GMT -6
Riku: I also came to the conclusion about every element having the different techs, but like mentioned it would be a massive overhaul so I just didn't mention it. lol I do feel like elements should be more flavor than technique, therefore all having all techs. Jul 2, 2020 21:30:49 GMT -6
Morgan: I wish I could thumbs-up a cboxpost. /laugh/ If the nerf goes through, they could be made NRS and nerfed down to the other similar moves. But this was just the heart of my first suggestion here, I was hoping to make more as time goes on. Jul 2, 2020 20:01:13 GMT -6 *
Haix: We have moves like deluge/harsh gust that cost 7/8 tp, deal 10 fit damage, but lack the NRS modifier that would make them as powerful. Maybe they could be altered slightly to be on a similar level as they have the same cost? Jul 2, 2020 19:59:20 GMT -6
Morgan: You're right, they're not suited for the only fighting we've ever had on site up to this point. Jul 2, 2020 19:59:14 GMT -6
Morgan: I agree, but we definitely Do Not Have Those at the moment. Jul 2, 2020 19:58:55 GMT -6
Aster: Mmm, I dunno if they're not 'good' so much as not really suited for the only type of fighting we have access to, which is one on one. I think the metagame would be pretty different with like, the boss battle type fights Skylark had been workshopping before Jul 2, 2020 19:58:07 GMT -6
Morgan: I know that curses/poisons are a thing, but there's a reason no one uses those. They aren't technically... Good. (Not with fltnrs10 around. While someone is trying to drain the person's stuff, which doesn't work with hardy anyway, the fltnrs10 kills.) Jul 2, 2020 19:54:14 GMT -6 *
Morgan: And if it isn't overpowered for one element to have the tech, then it shouldn't be for others (obvious exception is physical) because the same rules go for all resistances/immunities save for physical. Nothing was meant to be resistant to every element. Jul 2, 2020 19:51:51 GMT -6 *
Morgan: Doing it in pieces would be best, because other than spirit's little blurbs (which we've changed other things before for the good of the site) the elements aren't really set in stone with tech choices. Moves were added fairly often before. Jul 2, 2020 19:49:01 GMT -6 *
Morgan: I know, but I've been suggesting it for... Quite some time. Jul 2, 2020 19:47:55 GMT -6
Aster: That would be a pretty big rehaul of the current movepool P: Jul 2, 2020 19:47:35 GMT -6
Morgan: I personally don't think that the elements matter, IE: I think every element should have all tech choices. Jul 2, 2020 19:47:00 GMT -6
Aster: And 7 STA is still a pretty significant threshold. Definitely not as much as 10, but Jul 2, 2020 19:45:13 GMT -6
Aster: Ehhh I still feel like NRS big-damage moves should stay in a few elements. Otherwise it'd kind of be taking away from Fire/Ice/Elec without giving anything to them that other elements have (ie a persistent DOT, or more crowd control for Fire/Ice) Jul 2, 2020 19:44:52 GMT -6
Aster: Would Balefire and Call Lightning be on the docket for nerfing too? Jul 2, 2020 19:41:56 GMT -6