It takes some strength to push the door open (or to just know the proper angle to which it is easiest). The room inside is the ground floor of the tower itself and much like its outside, seems entirely abandoned. Stones, broken pieces of what may have once been walls or supports litter the floor. Dead leaves and dried vines gently slide around in the breeze of a draft. Parts of the floor see cracked stones or even some stones missing entirely, leaving an earthly hole. Webs and dust cover every surface, disturbed only by the footprints of woodlands creatures and the ever present draft.
Aside an old fireplace with rubble in its chimney and a great oak door long since jammed stuck, there is nothing here for strangers to see.
(For the resident, there is an old hatch to a basement hold and knowledge how to precisely unstuck a seemingly impossible door.)
Directly behind the jammed oak door is a set of stairs, leading up to the first of the tower's three floors.
The damp and cold of below is replaced with warmth here, as a cooking stove and fireplace tends to quietly crackle at the back of the room. Crates, barrels, sacks and bags line one side of the room, while a table takes up the other. At the back sit cupboards and shelves with eating- and cookware. In the middle is a single trap door, thick enough to be quite a hefty lift, and above it in the ceiling a winch set. Combined, the two allow for an easier time lifting goods from the ground floor below to the kitchen. Beneath the stairway up is a small room with a wash bin.
Herbs and a few spices hang from strings in a few places, set up to dry in the warmth, producing a nice appetizing smell in the process.
The only light are from magic-infused sconces, as there is no window present.
Climbing the stairs again leads to the second floor of the tower.
Here natural light begins to intermingle with the magic-infused sconces as a window is present in the hallway. To either side of it are thick, heavy curtains, perfect for pulling closed, so no inside light shines outward in the evening hours. A simple table and set of chairs line the hallway, leading to another stair beyond and a door to the left.
The door opens up into a spare room.
Here, the walls are taken up largely by different wardrobes, cupboards and chests. At the back is a small desk with a large mirror, facing another larger desk and chair on the opposite wall. To the left corner sits a bed, more used as a surface to place things than sleeping in. The distinct impression of the room seems to be as extra storage, rather than living in, as whatever possessions can't fit elsewhere, they land here, including different kinds of clothing.
The window provides some precious daylight, likewise flanked by a set of heavy curtains.
The final set of stairs leads to the last floor of the tower.
This floor is entirely intended to be the resident's personal space, as both a poster bed and an old oak writing desk make up the middle of the room. A chair matching the same oak stands facing the desk, which is (usually) cluttered in all manner of books and papers, ranging from local topics of note to scribblings of many different esoteric things. Above the desk stands a shelf, holding but a fraction of the books in the room. At the back is another fireplace, designed to keep the living space nice and cosy in even the chillest of seasons.
To the left of it sits a couch with two small tables around it, mostly for surfaces to place things. A few more cupboards are evident here, flanking either side of the bed. On one is a small chest, while another, considerably larger, sits beneath the window. Between them stand three bookcases, shelves laden with all manner of scriptures. The window, much like the previous floor, has its own set of heavy curtains to block the light from venturing outside.
The overall sense of the room depends on the moment.
There are times where items seem cluttered and scattered, rather untidy in how they're simply tossed aside and left to lay about. However, just as likely it is to be in proper order, everything cleaned and in its rightful place.
Beyond the obvious, there's no telling what other objects may be hidden about.
The larger weapons usually stand propped up against available wall, while smaller ones might be placed into chests or desks. But if a small hatch in the ceiling at the base of the chimney is any indication, bolted firmly closed, the resident isn't one to be without.. options.
The entirety of the tower is capped by a pointed roof, looking in as much disrepair as the rest of the tower.
It remains quite water poof, thanks to repairs made on the inside, even if the outside looks rather ramshackle, to the point its almost impossible to tell there is a latch to be found among the disjointed shingles near the chimney. Above it towers a great oak, with much of its canopy veiling the tower and its branches nearly scraping the roof itself. Thus, most of the smoke from the chimney seems to scatter among the leaves than become a visible line in the distance. A great metal spike holds up the middle of the roof, looking to be the only sturdy thing about the construction.
A sharper eye may come to notice a piece of the stonework on the ground floor to include a wooden latch.
Of course, the latch itself wouldn't simply open to a touch, but if one knows the trick, it leads down to a set of stairs below. The stairs end at the basement level of the tower - a large hall that would have once been home to anything from a granary to a winery. Dug into the earth, the room is divided up into different pens, one assigned each to an available creature. To one end is a fireplace, to ensure warmth in the colder season, to the other a set of stairs leading up and to heavy double-doors, latched from the inside. The doors open to the side of a lumpy hill among the dense forest, otherwise seeming no more out of place than a regular bush. Beside the fireplace is a small room where food for the creature-kind residents is stored and opposite, flanking the exit, are two small side room intended for any gear necessary.
Of current residence, there are four:
Loricatus / “Lorie”
Offspring PHIL, Male
Description and nature as documented: A rambunctious and curious creature, that seeks to play and gnaw anything in its way, but if met with resistance, backs off in caution. Presides in lower left pen.
Perscitus / “Percy” Offspring Rakai-Sarane, Male Description and nature as documented: A very vocal pup, who seeks to chase and play with anything which moves. Unafraid, but also lacking caution. Presides in top left pen. Level 28 (2/5) / Loyalty 13 (0/5)
A less worn, almost unnoticeable path, leads deeper into the woods, towards a large swath of thickets. The trees crowd over this thicket, though they do not cover it's center completely. Were one to push through, they would find a wicker fence. Were they to cross that, they would find a pond hidden amongst the trees. Heavy stones line its edges, making it uncertain if human hand has made this, or nature merely found the perfect place for it to settle. The water is murky in parts, clear in others, suggesting a flow from some streams unseen or another, but none that wind through the forest itself. It is certainly clean enough to drink and use, at least. What is man-made is the wooden pier running deeper into the water, it's condition suggesting wear and age, even abandonment.
No other sign of activity is visible on the shorelines, as the grassy patches carry no footprints.
The thickets, too, seem to form a natural barrier around it, making it easy to miss at a glance, within and without.
Renathan: I feel ya on that one TC; I thought I had most of mine done but alas. It's a good motivator!
Oct 22, 2021 15:08:00 GMT -6
Twilight-Claw: (And this just might give me the kick in the butt I need with updating the images in my kennel and everywhere else to neocities, before starting the registration. X3)
Oct 22, 2021 15:02:46 GMT -6
Twilight-Claw: It definitely looks pretty with how you did it Silver~! XD
Oct 22, 2021 15:00:38 GMT -6
Xentus: I suppose I'll share my trick here too for those working on registry/inventory stuff. You can drag and drop images from one thread to a different post if you have the two windowed, side-by-side. The receiving end needs to be previewed
Oct 22, 2021 9:52:11 GMT -6
Silver: I just want people to register stuff in whatever way is easy for them (while still being enough that it's easy for staff to read if we need to). So I hope people aren't too stressed.
Oct 22, 2021 2:43:35 GMT -6
Silver: Ah! Thanks. I try.
Oct 22, 2021 1:49:37 GMT -6
Ashe: Yours is so pretty tho
Oct 22, 2021 1:43:44 GMT -6
Silver: For anyone looking at my inventory - don't worry you don't have to do it like mine, the list is very clear about what you need to register - I've just gone extra with mine!
Oct 22, 2021 1:34:25 GMT -6
Renathan: Heheh-yeah! New registries! :3
Oct 21, 2021 18:53:24 GMT -6
Alma: Same old same old for me. Glad it's going well for you two, hope it reaches decent spook-levels.
Oct 21, 2021 13:55:02 GMT -6
Ashe: Super busy, irl not as spooky as I'd like, but on here it's going great
Oct 21, 2021 13:13:15 GMT -6
Badrani: Really well! What about yours?
Oct 21, 2021 12:56:08 GMT -6