Short and sweet; I think Every Element should have a 10 FLT NRS damage move with no drawbacks, Like Breathe Fire or Breath of Winter.
The reasoning is that right now, if one wanted to switch out Breathe Fire or Breath of Winter for something that would fit their custom's actual element, they don't have any options save for cold/fire, and maybe a severe downgrade with switching to moves that can only be used a set number of times or that have to wait a turn to 'charge'.
We could easily throw some move names around for additions if this suggestion is accepted, if the issue is in possible lack of ideas for move names. c:
This could also possibly 'balance out' some of the notoriously lackluster Elements (IE: Wind). Some of the injections could also really use them, but I don't expect them to be added to the elemental lists if the suggestion is accepted (just an idea to balance out notoriously bad injections - IE Wind).
As someone who would like to use different elements, I agree that this has been a stumbling block to my planning. It makes me feel like I have to stick with fire and ice, or at least get resistance to them to avoid ohko moves. Adding that type of attack to every element definitely does seem like a balancing act. :)
Since this hit the 7-day mark, I'm going to go ahead and pop it back up. I have a couple of other suggestions to make (all on the same topic so it'll be in one more thread) though this one is definitely my priority since I'd like to be able to do flavor-related things with customs whenever they come in (ordered customs, that is). c:
Mummified my Teenage Dreams- No, it's nothing Wrong with Me.
Hmm, as a member I personally I don't know if I feel like this is necessary.
As it stands right now, most elements have their own 'quirks' ie most DoT moves are in the Acid pool, while Earth, Wind and Water have more environmental effects, Light and to a lesser extent Earth have healing, Shadow have more status-effect type moves, Psychic has more MNT-based moves, etc.
Fire, Elec an Ice seem to be the damage/nrs-focused elements. They have other (less powerful) NRS moves in their pool too, so it feels like that's part of their 'flavor'. I don't think giving each element its own version would be balancing out the elements, necessarily.
I know some moves basically have an iteration in every element, but IMO tend to be not particularly powerful or balance-changing (X Burst/Spear comes to mind, and both of those are only +1 damage, MNT and STR based respectively). Those already exist if you want to add/swap an elemental attack option for flavor.
On the other hand, not a lot of creatures even have more than 10 STAM to begin with, so a 10 dmg NRS is a pretty big deal. I don't know if allowing for better custom moveset flavor is sufficient reason in my opinion for giving each element access to that kind of attack, especially since customs already have a lot more flexibility available to them just by virtue of having modified movepools and abilities to begin with.
And to be honest, if it's just for the sake of flavor over mechanics, there are a lot of extant moves that are cool in terms of their IC description, but just more situational/less useful than a flat 10 NRS damage (ie Brew Sandstorm, Air's Wrath, Sun from the Heavens, Spirit of Winter). If it's just for the sake of flavor/fluff, I don't really see a need to make what feels like a fairly significant change to the current movepool.
Perfectly honest, I'm not so sure about this, and I've been thinking about slightly nerfing Breathe Fire/Breath of Winter down to 7-8 damage instead of 10 anyway. I will try my best to look over moves tomorrow when I don't have work and see what I can about all the moves.
So long and goodnight
Jewel: Clarifying note - the event is open to posting from now until November 20th. Halloween night is simply the setting. <3 Edited to reflect this.
Oct 24, 2020 11:55:01 GMT -6
Nadia: The Grand Garden Masquerade is open to visitors! Please come along and take part and meet your fellow players - everyone will get something for their efforts, and you may win a grand prize!
Oct 24, 2020 10:18:12 GMT -6
Morgan: I love the face markings on the mature form.
Oct 23, 2020 20:12:05 GMT -6
Morgan: Oooh, the Pengu are so perfect. :3
Oct 23, 2020 19:42:39 GMT -6
Twilight-Claw: The Pocket Pet Zoo has been updated! It got for every Pocketpet the new links for those who need them, or wish to adopt one!
Oct 6, 2020 23:39:43 GMT -6
Riku: Congrats to new sarane clutch owners!
Oct 3, 2020 14:22:15 GMT -6
Renathan: Thank you! Xentus really knocked it out of the park! / Ah, that makes sense. -nod- Thanks for letting me know, Xentus!
Oct 1, 2020 15:02:01 GMT -6
Twilight-Claw: Congrats on your Draconic Growth Renathan/Morgan!
Oct 1, 2020 14:55:36 GMT -6
Xentus: Contacted cubeupload about this and another issue I'd been having, turns out the image not updating may be a cloudflare issue. But, the server is getting an update hopefully over the weekend that'll resolve this
Oct 1, 2020 1:37:30 GMT -6
Morgan: Certainly, I appreciate it! I'm sure it is probably something my computer is doing, it will probably fix itself, but if it doesn't I'll be sure to get ahold of you. :3
Sept 30, 2020 23:57:37 GMT -6
Xentus: Oh let me know if his image doesn't update for you after like a day or so, I'll try to reupload or give you a new code if all else fails
Sept 30, 2020 23:53:40 GMT -6
Morgan: Oh, neat! It is really cool to see the first draft. It really helps seeing the initial thoughts- I do love how he came out even more knowing the starting steps of the journey.
Sept 30, 2020 23:49:00 GMT -6
Morgan: Thank you, again. I know it was a lot of hard work to bring him to life.
Sept 30, 2020 23:46:58 GMT -6
Morgan: You did a great job. c: I love how his face looks, and that wing aura is probably my favorite thing about him. I've kinda associated constellation-y stuff with Morgan's magic before I even had Morgan onsite, and it really ties them together.
Sept 30, 2020 23:46:37 GMT -6
Xentus: I was afraid I didn't apply his concepts very well actually heh. The mask inspired his markings and his face shape vaguely. If you look closely at his wing arua, there's little constellations
Sept 30, 2020 23:43:11 GMT -6
Morgan: I'm sorry I probably didn't give the easiest concept/idea/body type to image combo, but you really, really knocked it out of the park and he came out even better than hoped. <3
Sept 30, 2020 23:34:50 GMT -6
Xentus: I'm so relieved <3 I'm really happy with how he turned out
Sept 30, 2020 23:33:01 GMT -6
Morgan: The more I look at it the more I love him. c: His lightning-bolt shaped horns are awesome.
Sept 30, 2020 23:28:40 GMT -6