|
Post by Silver on Aug 20, 2021 2:57:55 GMT -6
Half-breed: Kibaru Cunning: 3 Animal Average Top Speed: 20 mph Power Levels: 1 Special Requirements: None Notes: None Stamina: 2 Strength: 1 Resistance: 0 Dexterity: 2 Mentality: 0 Special Abilities: Fire Weakness, Cold Weakness Moves: Intoxication, Scratch Size Chart Reference: 3 Oh my... It seems that the Kinoko are good at putting things where they belong, but these little creatures are just a "quirk" of that... Instead of putting things where they belong, they tend to... take.. as well as put things where they go.. Some people might consider them "traders", but others might consider them obnoxious.. Why IS a screwdriver in your pancake mix, anyway..? And.. where's the rest of the mix..? I could swear that thing was full just yesterday! The strange fungal growth on the end of their tails glows too!
|
|
|
Post by Silver on Aug 20, 2021 2:58:16 GMT -6
Half-breed: Egg-Stealer Cunning: 3 Animal Average Top Speed: 15 mph Power Levels: 1 Special Requirements: None Notes: None Stamina: 1 Strength: 0 Resistance: 1 Dexterity: 2 Mentality: 1 Special Abilities: Flutter Moves: Claw, Ember Size Chart Reference: 3 These squat creatures seem to have taken behavioral traits from both parents... oh, they loooove eggs - love to eat them, that is. It is not suggested that you let this halfbreed take care of your hatchery, or you may come across quite a few problems... Their beaks are sharp, and they even have a few jagged teeth hanging in there. Likewise, their claws are sharp too - and when angered, it is rumored that they can start house fires! O. o
|
|
|
Post by Silver on Aug 20, 2021 2:58:31 GMT -6
Half-breed: Quilusine Cunning: 4 Beast Average Top Speed: 30 mph Power Levels: 1 Special Requirements: None Notes: None Stamina: 2 Strength: 1 Resistance: 0 Dexterity: 2 Mentality: 0 Special Abilities: Cold Resistance, Thorny Body Moves: Bite, Dig Size Chart Reference: 2 They enjoy the cold, and love eating bugs. Cute and fluffy, these small (cat to fox sized) pets make wonderful companions - even if they bite hard when irritated. One must also be careful when petting them, not to rub their fur backwards, because their hair is actually rather "spiky", so spiky in fact that it could be considered quills... though, unlike the ice burrower, the quills aren't literally made of ice. They do however, have yet another "bad habit".. they may like to dig holes in your hard, or potted plants.. which will be a hard habit to train them out of.
|
|
|
Post by Silver on Aug 20, 2021 2:58:51 GMT -6
Half-breed: Lotide Cunning: 3 Animal Average Top Speed: 5 mph, 25 (Swimming) Power Levels: 4 Special Requirements: None Notes: Gains a +3 bonus to Dexterity when in the water. Stamina: 8 Strength: 3 Resistance: 2 Dexterity: 5 Mentality: 2 Special Abilities: Swim, Danger Sense Moves: Intangible Body, Deluge Size Chart Reference: 4 Generally considered to be creatures of beauty, grace, and (of course) water - these shy and elusive beings rarely are seen out of it. Hidden within' ponds and streams, these "water serpents" are a special sight to behold. To the most trusted of owners, they can be marvelous of serene companions, but to an un-wanted stranger; one of the most horrid of torrents.
|
|
|
Post by Silver on Aug 20, 2021 2:59:09 GMT -6
Half-breed: Kisruh Cunning: 5 Sentient Average Top Speed: 40 mph, 20 (Swimming) Power Levels: 5 Special Requirements: None Notes: None Stamina: 10 Strength: 5 Resistance: 4 Dexterity: 3 Mentality: 3 Special Abilities: Hardy, Tundra-Dwelling Moves: Horn Strike, Thunder, Lava Spit Size Chart Reference: 5 These fairly large and bipedal creatures wander the colder (often times pine-forested) regions of the world.. Though their bodies are connected solely with the winter, their spirits are that of the blazing earth - and their spit proves it. They are also masters of the elements, like their various Amphadron parents - and can summon great storms if properly motivated. Stubborn, quiet, and hardy - they rarely are motivated to do so.... but Thunder is one of their favorite toys.. Unlike their Thundergug parents - they "simply" summon it into the sky!
|
|
|
Post by Silver on Aug 20, 2021 2:59:22 GMT -6
Half-breed: Kerberos Cunning: 5 Sentient Average Top Speed: 40 mph Power Levels: 5 Special Requirements: None Notes: None Stamina: 7 Strength: 7 Resistance: 5 Dexterity: 4 Mentality: 2 Special Abilities: Telepathy*, Hardy, Cold Resistance Moves: Bite, Claw, Roar Size Chart Reference: 4 These creatures are truly chimeric in nature. The body of a great Vulticus, the muzzle of a wolf, the teeth and (retractable) claws of a lion. The ears and horns of a goat. A long soft tail, scales showing every once in a while between tufts of thick fur. Spry and fairly agile, strong and hardy. Able to rend with both fang and claw, and provide the most mighty of roars. Though all in all, still family animals, adopting the life of a pack or pride - making them restful creatures to train, as they listen well to those they love.
|
|
|
Post by Silver on Aug 20, 2021 2:59:33 GMT -6
Half-breed: Thundrelt Cunning: 2 Critter Average Top Speed: 10 mph, 75 (Flying) Power Levels: 4 Special Requirements: None Notes: Dexterity is only 5 when dodging/defending.. but is a full 10 when attacking. Stamina: 4 Strength: 2 Resistance: 2 Dexterity: 10 Mentality: 2 Special Abilities: Electrical Body, Glide, Gleam Moves: Claw, Ker-Zaap!, Thunder Size Chart Reference: 4 Not quite as agile as the previous parent at full speed - this crossbreed is still not a thing to be trifled with! Slightly more clever, and much more "there", this creature is able to be touched, should it so desire.. Though that is often rare, if ever. Beware their claws!
|
|
|
Post by Silver on Aug 20, 2021 3:00:01 GMT -6
Half-breed: Bellathor Cunning: 2 Critter Average Top Speed: 30 mph Power Levels: 4 Special Requirements: Must have loyalty of at least 10 in order to carry a rider in any way. Notes: Traditional (vertical) Sea riding to ride. Stamina: 4 Strength: 6 Resistance: 4 Dexterity: 5 Mentality: 1 Special Abilities: Aquatic, Lone Wolf Moves: Constrict, Poison Sting Size Chart Reference: 5 About the size of a full-grown Lotine, this creature (if trained properly) can help "carry" a rider through the water.. but one must be very careful when holding on to the fins of this half-breed, as it's spines and tail are quite poisonous - and extremely painful. They can however, get tired easily in comparison to other swimming creatures, so it's best not to give it a lot of weight to carry. They live on a diet of fish - stinging them with their jellyfish-like poisonous tail, and then constricts them until they are dead. The fish are then nibbled into small bite-sized pieces.
|
|
|
Post by Silver on Aug 20, 2021 3:08:56 GMT -6
Half-breed: Faeru Cunning: 3 Animal Average Top Speed: 35 mph Power Levels: 1 Special Requirements: None Notes: None Stamina: 1 Strength: 1 Resistance: 0 Dexterity: 2 Mentality: 1 Special Abilities: Fly, Physical Resistance Moves: Rainbow Size Chart Reference: 2 These cute little fluffy creatures love to be around people - and have some interesting abilities to boot. Unfortunately, they cannot be used to battle (in places such as the arena), but they will defend an owner with whom they are loyal to.
|
|
|
Post by Silver on Aug 20, 2021 3:09:18 GMT -6
Half-breed: Gromdyr Cunning: 3 Animal Average Top Speed: 35 mph Power Levels: 7 Special Requirements: None Notes: None Stamina: 15 Strength: 9 Resistance: 6 Dexterity: 4 Mentality: 1 Special Abilities: Intimidation, Hardy Moves: Thunder, Horn Strike Size Chart Reference: 6 Thick, Hardy, and surprisingly agile for it's bulk - these mighty creatures are rumored to be able to dazzle their foes with the shimmering of stars - much like their Wiurn parent. Unfortunately, they don't know any of those moves naturally, but they can stun their foes with thunderous stomps and strike at foes with their powerful horns. Unfortunately, they did not inherit their Wiurn parent's ability for flight - but they do have (admittedly small) wings. Their coat, when they're up to it, can shimmer and shine like the stars in the night.
|
|
|
Post by Silver on Aug 20, 2021 3:09:51 GMT -6
Half-breed: Sea Lion Cunning: 3 Animal Average Top Speed: 30 mph Power Levels: 6 Special Requirements: Must have loyalty of at least 15 in order to carry a rider in any way. Notes: Gains a +5 bonus to Dexterity when in the water. Stamina: 9 Strength: 8 Resistance: 6 Dexterity: 5 Mentality: 2 Special Abilities: Swim, Glide, Lone Wolf Moves: Bite, Poison Sting Size Chart Reference: 5 These vicious aquatic creatures are fairly unhappy when on land, but it's not impossible for them to climb along the ground like a bat. They can also glide, if they jump off of a high enough cliff (or mast of a ship) - but their true glory, is in the sea. They can "fly" through the water like a bird takes to the sky. They don't however, like freshwater, and instead prefer salt water. Be patient with it when training, as it's temper and tail-blade are both very dangerous.
|
|
|
Post by Silver on Aug 20, 2021 3:10:26 GMT -6
Half-breed: Snoru Cunning: 2 Critter Average Top Speed: 10 mph Power Levels: 2 Special Requirements: None Notes: None Stamina: 2 Strength: 4 Resistance: 2 Dexterity: 2 Mentality: 0 Special Abilities: Flutter Moves: Bite Size Chart Reference: 2 They're stubby creatures, and as a result not very fast or agile. Their teeth however have an iron grip! They can flap their wings very quickly to flutter briefly in the air, but that's the ending of their flight capabilities. Their fur makes them much more cute in appearance, which makes them a much better "snuggle companion" on the couch.. but, perhaps their appetite (which seems to be endless) should make you cautious when petting them, unless they've been well fed.
|
|
|
Post by Silver on Aug 20, 2021 3:10:51 GMT -6
Half-breed: Spectrine Cunning: 2 Critter Average Top Speed: 40 (Flying) Power Levels: 4 Special Requirements: None Notes: None Stamina: 2 Strength: 3 Resistance: 2 Dexterity: 11 Mentality: 2 Special Abilities: Float Moves: Intangible Body, Howl Size Chart Reference: 3 Often called "Ghost Dogs", these vaporous creatures dance upon the wind and give a mighty howl.. unfortunately, they can't do much harm, but they're mighty good at scaring folk! If they decide to make themselves tangible however, they can be hurt quiet easily - so they generally avoid any physical contact.
|
|
|
Post by Silver on Aug 20, 2021 3:11:12 GMT -6
Half-breed: Panillaoak Cunning: 3 Animal Average Top Speed: 20 mph Power Levels: 2 Special Requirements: None Notes: None Stamina: 3 Strength: 2 Resistance: 1 Dexterity: 3 Mentality: 1 Special Abilities: Cold Weakness, Acid Weakness, Earth Resistance Moves: Bite, Scratch Size Chart Reference: 2 These cute little buggers seem to have only one wing that finished unfolding it's bud.. the other, is tucked neatly away - preventing it from ever flying.. not that it could fly with wings so small.. They're not particularly good at battle, but they just may "bite and scratch" their way toward the top.
|
|
|
Post by Silver on Aug 20, 2021 3:11:23 GMT -6
Half-breed: Drejabu Cunning: 3 Animal Average Top Speed: 30 mph Power Levels: 2 Special Requirements: None Notes: None Stamina: 3 Strength: 3 Resistance: 1 Dexterity: 3 Mentality: 0 Special Abilities: Blind, Light Sensitivity Moves: Echolocation, Bite Size Chart Reference: 3 They balance themselves on their two bony leg-like appendages, using their tail as the primary source for balance. Their ears help them use their echolocation, as otherwise they wouldn't be able to figure out where they were going at all! A light glow emits from the two orbs on each side of their bodies, and their needle-like teeth are what they use to snatch up their prey - using their smaller front arms like a praying mantis... but don't let their looks fool you! These creatures (aside from their carnivorous diet) just want some love! No, really - it's the Orbaru in them.. they're cuddle-bugs.
|
|