Mori
Nov 3, 2021 19:55:32 GMT -6
Post by Mori on Nov 3, 2021 19:55:32 GMT -6
Name: Mori
Species: Yang Sprite
Gender: Female
Age: Looks to be mid/late twenties
Native Language: Common
Not much has changed about Mori after changing from a harachiu to a sprite. She retains the dusty skin tone, brown hair, and wings of a yang. The only major alternation she'd made is that she's cut her hair to a long pixie cut. How she wears her hair seems to vary day to day with her moods. Sometimes she's straighten it in the morning, sometimes she'll curl it. When she can't be assed, she'll throw it up in a scarf and go about her day like that.
Species: Yang Sprite
Gender: Female
Age: Looks to be mid/late twenties
Native Language: Common
Physical Description:


Not much has changed about Mori after changing from a harachiu to a sprite. She retains the dusty skin tone, brown hair, and wings of a yang. The only major alternation she'd made is that she's cut her hair to a long pixie cut. How she wears her hair seems to vary day to day with her moods. Sometimes she's straighten it in the morning, sometimes she'll curl it. When she can't be assed, she'll throw it up in a scarf and go about her day like that.
One thing Mori seems to delight in is the sudden availability of clothing. Finding something to wear can be quite limited when you're the size of a harachiu. As a sprite, she seems to take great delight in trying out many outfits according to whatever whim takes her that day. She's likely trying to find her own style by just sampling them all! One day she might be in leggings and a frumpy sweater, the next in a flowing sundress. Perhaps even a leather jacket and boots!
Mental and/or Social Description:
Before her spriting, Mori was more of an observer than a talker. She spent her days shadowing Kadin, seemingly focused on learning everything she could from him. Whether it be training or managing a kennel, she'd been attempting to absorb all she can about to do (and what not to do) while managing one's own household. She now seems willing, at least, to apply that new knowledge to the world, but first? She needs to find her own foothold. She doesn't know who she is outside the kennels yet. It's time for her to find out.
The first thing Mori did after emerging from her cocoon was to take a walk. She still hasn't returned home. She knows she must, at some point, to collect her family, but for now she wants to take full advantage of the mobility and freedoms that are now afforded to her. Where will this take her? She hasn't the slightest idea. All she knows is that the world is suddenly much larger, as difficult to believe as that might be.
Perhaps she will make new friends, ones that had never known her as a harachiu. Perhaps she will go back to shadowing Kadin, this time as an equal rather than a tiny, fluttering thing who could only follow him around. Perhaps she will do something entirely different, forging her own path with one foot in front of the other.
Only time will tell.
But perhaps... perhaps, with time and distance, she can finally begin to address the shadows that haunt her own dreams and the uncertainty that has gripped her heart ever since Kadin came home.
Goals:
1. To create a safe, stable environment for herself and her family.
2. To gain a level of independence that will allow her to heal on her own time and grow as an individual.
3. To meet more people and be taken more seriously now that she's not as easy to dismiss.
Character Flavor
Attribute: Green Thumb, Nightvision
Traits
Jack of all Trades -6 Trait Points
Recurring Nightmares +2 Trait Points
Almost every night, the nightmares come. For some people, it's the same nightmare over and over again. For others, it's new every time. Whatever the case, good sleep is hard to come by.
Heart of the Mother +1 Trait Points
The sound of a crying baby (animal or critter) just melts your heart, and you have to help them. You just can’t help it, they’re so cute!
All skills grow equally for you, no matter what group they are in. You do not choose any skill groups at the start.
Falcon's Grace -2 Trait Points
You are faster and more agile than average. You get a permanent +1 bonus to dexterity.
You are faster and more agile than average. You get a permanent +1 bonus to dexterity.
Danger Sense -3 Trait Points
You always know when something is out to get you, and you move out of the way before you even realize why. You gain the ability ‘Danger Sense’.
You always know when something is out to get you, and you move out of the way before you even realize why. You gain the ability ‘Danger Sense’.
Recurring Nightmares +2 Trait Points
Almost every night, the nightmares come. For some people, it's the same nightmare over and over again. For others, it's new every time. Whatever the case, good sleep is hard to come by.
Dark Secret +2 Trait Points
Something about you/your past would make people really upset with you if they found out about it. Whatever your secret is, it would be big trouble for you if it ever got out.
Something about you/your past would make people really upset with you if they found out about it. Whatever your secret is, it would be big trouble for you if it ever got out.
Heart of the Mother +1 Trait Points
The sound of a crying baby (animal or critter) just melts your heart, and you have to help them. You just can’t help it, they’re so cute!