Idea One - RydenName: Ryden
Species: Revived Human/'Zombie'
Gender: Male
Age: ~29
Native Language: Common
Physical Description:
Relatively tall, 5'11" and of an average build, it not on the lean side. Messy black hair, bright blue eyes. Generally dresses somewhat formally.
Mental and/or Social Description:
A+ caring friend type personality, he takes it almost overboard as a result of not having that kind of support as a child. Supports those he cares about, pushes everyone to be the best that he can be. Gets a little too in to the zone when dealing with one of his own interests, to the point he often ends up ignoring his body's own needs. Devoted to animals and art.
After being brought back.... confused? Ramses is big and doesn't listen to him any more, who is this faerie flying around the house and why did Sevyrn teach it to curse? She seems so sad even though he is back, as if she's afraid that tomorrow he will turn to dust. How long was he gone? Why does it feel like there is something trapped inside his head? How is he supposed to deal with the culture shock of coming back to the world of the living months after he had passed, with all these new creatures around and new friends in his fiance's life, and like... What is going on in general?
Backstory:
Originally came from a small town a couple days away from the town, the only child of a farmer and a mother who died in childbirth. Grew up around plants, animals and everything in between. Art was a learned hobby that brought him mockery from his 'that's not very manly' brand of father, and he left the town behind at seventeen when his father's farm went over and therefore he had no more obligation to serve in this region.
Before his death he was a painting teacher/animal trainer, and met Sevyrn in one of those classes. He was with Sevyrn for like 4.5 years before having a heart attack a couple months after proposing, leaving her entrusted with the care of his malii kitten Ramses and equillion Dolly.
Comes back to life after Sevyrn creates a hollow node, winds up discovering a spell to talk to the dead, and enlists the help of a necromancer.
Goals:
- Get re-accustomed to... well, life.
Traits:
Falcon's Grace (6-2=4)
Good Reputation (4-1=3)
Haunted - Another spirit who latched on to his while in the afterlife, seeking to take control of his body? (3+2=5)
Unhappy Past (5+1=6)
Jack of All Trades (6-6=0)
Attribute: Adept - Artisan
Stats:
Stamina: 3
Strength: 3
Resistance: 3
Dexterity: 4
Mentality: 3
Abilities:
Moves:
Skill Groups: Jack of All Trades
Skills: Will need agriculture due to history; riding (quad) at minimum in husbandry; assortment of artisan skills including jewelery design; fisherman max level
Idea Two - QuinnName: Quinn Carver
Species: Humanish
Gender: Female
Age: ~25
Native Language: Common
Physical Description:
Redhead with red cat ears, brown eyes. Average height/build.
Mental and/or Social Description:
Highly sociable and extroverted, moves a bit too quick for her brain to keep up sometimes. Definitely a touch of ADHD.
Backstory:
Here
Goals:
- Here
Traits:
Neurodivergence - ADHD (+2=6)
??
Attribute: Here
Stats:
Stamina: 3
Strength: 3
Resistance: 3
Dexterity: 3
Mentality: 3
Abilities:
Moves:
Skill Groups: Survival, Husbandry
Skills:
Idea Three - AevaName: Aeva Flynn
Species: Humanish, half-elf
Gender: Female
Age: Young adult
Native Language: Common
Physical Description:
Average height, average build - little bit of pudge on her belly. Pointed ears. Very short, choppy ash blonde hair that ends in a tiny rat tail at the back of her neck. Bright blue eyes. Thin lips, pointed canine teeth.
Mental and/or Social Description:
Here
Backstory:
From beyond the labs - been a wanderer the majority of her life, first with her parents and then on her own.
Goals:
- Find a home (Basic 'house' in the form of a treehouse, extra pet slots as needed; basic pool, upgrade as needed)
- Train loyal companions (a mount, a fighter, a familiar)
- Combat training (knives and hand-to-hand)
- Magic training (create nodes - element tbd)
Traits:
Mental Illness (6+3=9)
Rabbit's Luck (9-7=2)
Phobia - Undecided (2+3=5)
Recurring Nightmares (5+2=7)
Jack of All Trades (7-6=1)
??
Attribute: Danger Sense
Stats:
Stamina: 3
Strength: 3
Resistance: 3
Dexterity: 3
Mentality: 3
Abilities: Danger Sense
Skill Groups: Jack of All Trades (Focus: survival, combat, magic, some botany/husbandry)
Skills: